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  1. #include "GMath.h"
  2. #include "CArrayBuffer.h"
  3. #include "CDataView.h"
  4. #include "CFloat32Array.h"
  5. int main() {
  6. GVector3 v1(SQRT(2)/2, SQRT(2) / 2, 0);
  7. GVector3 v2(-1, 1, -1);
  8. GVector3 v3(0, -2, -2);
  9. GVector3 w1 = v1;
  10. GVector3 w2 = v2 - proj(v2, w1); //cout << w2 << endl;
  11. GVector3 w3 = v3 - proj(v3, w1) - proj(v3, w2); //cout << w3 << endl;
  12. return 0;
  13. }