|
|
#pragma once
#include "CELLMath.hpp"
namespace CELL { enum DRAWMODE { DM_POINTS = 0, DM_LINES = 1, DM_LINE_LOOP = 2, DM_LINE_STRIP = 3, }; class Raster { public: Rgba* _buffer; int _width; int _height; Rgba _color; public: Raster(int w,int h,void* buffer); ~Raster(void);
void clear();
void drawPoint(int x,int y, Rgba color,int ptSize);
void drawArrays(DRAWMODE mode,const float2* points,int count) { switch (mode) { case DM_POINTS: { for (int i = 0 ;i < count ; ++ i) { drawPoints(points[i],_color); } } break; case DM_LINES: { count = count/2 * 2; for (int i = 0 ;i < count ; ++ i) { drawLine(points[i],points[i + 1],_color,_color); } } break; case DM_LINE_LOOP: { drawLine(points[0],points[1],_color,_color); for (int i = 2 ;i < count ; ++ i) { drawLine(points[i - 1],points[i],_color,_color); } drawLine(points[0],points[count - 1],_color,_color); } break; case DM_LINE_STRIP: { drawLine(points[0],points[1],_color,_color); for (int i = 2 ;i < count ; ++ i) { drawLine(points[i - 1],points[i],_color,_color); } } break; default: break; } }
public:
void drawLine(float2 pt1,float2 pt2,Rgba color1,Rgba color2);
void drawPoints(float2 pt1,Rgba4Byte color) {
} inline void setPixel(unsigned x,unsigned y,Rgba color) { if (x >= _width || y >= _height) { return; } _buffer[y * _width + x] = color; } }; }
|