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#include "Raster.h"
#include "FreeImage.h"
namespace CELL { Image* Image::loadFromFile(const char* fileName) { //1 ��ȡͼƬ��ʽ
FREE_IMAGE_FORMAT fifmt = FreeImage_GetFileType(fileName, 0); if (fifmt == FIF_UNKNOWN) { return 0; } //2 ����ͼƬ
FIBITMAP *dib = FreeImage_Load(fifmt, fileName,0);
FREE_IMAGE_COLOR_TYPE type = FreeImage_GetColorType(dib);
//! ��ȡ����ָ��
FIBITMAP* temp = dib; dib = FreeImage_ConvertTo32Bits(dib); FreeImage_Unload(temp);
BYTE* pixels = (BYTE*)FreeImage_GetBits(dib); int width = FreeImage_GetWidth(dib); int height = FreeImage_GetHeight(dib);
int pitch = width*4; BYTE* row = new BYTE[width*4]; for(int j = 0; j < height / 2; j++) { memcpy(row,pixels + j * pitch,pitch );
memcpy(pixels + j * pitch,pixels + (height - j - 1) * pitch,pitch );
memcpy(pixels + (height - j - 1) * pitch,row,pitch );
} delete []row;
Image* image = new Image(width,height,pixels); FreeImage_Unload(dib);
return image; }
Raster::Raster( int w,int h,void* buffer ) { _texture = 0; _width = w; _height = h; _buffer = (uint*)buffer; memset(&_poitionPointer,0, sizeof(_poitionPointer)); memset(&_colorPointer, 0, sizeof(_colorPointer)); memset(&_uvPointer, 0, sizeof(_uvPointer));
_defaultColorPointer._size = 4; _defaultColorPointer._type = DT_BYTE; _defaultColorPointer._stride= sizeof(Rgba); _defaultColorPointer._data = _defaultColorArray;
_defaultUVPointer._size = 2; _defaultUVPointer._type = DT_FLOAT; _defaultUVPointer._stride = sizeof(float2); _defaultUVPointer._data = _detaultUVArray;
_matModel = CELL::matrix3(1); }
Raster::~Raster( void ) { }
void Raster::clear() { memset(_buffer,0,_width * _height * sizeof(Rgba)); } }
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