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#pragma once
#include "CELLMath.hpp"
namespace CELL { enum DRAWMODE { DM_POINTS = 0, DM_LINES = 1, DM_LINE_LOOP = 2, DM_LINE_STRIP = 3, }; class Raster { public: Rgba* _buffer; int _width; int _height; Rgba _color; public: Raster(int w,int h,void* buffer); ~Raster(void);
void clear();
void drawPoint(int x,int y, Rgba color,int ptSize);
void drawArrays(DRAWMODE mode,const float2* points,int count);
void drawFilleRect(int startX,int startY,int w,int h);
void drawRect(const int2* points,const Rgba* colors);
public:
void drawLine(int startX,int endX, int y,Rgba color1,Rgba color2) { float length = tmax<int>(endX - startX,1); for (int x = startX ; x <= endX ; ++ x) { Rgba color = colorLerp(color1,color2,( x - startX)/length); setPixel(x,y,color); } } void drawLine(float2 pt1,float2 pt2,Rgba color1,Rgba color2);
void drawPoints(float2 pt1,Rgba4Byte color) {
} inline void setPixelEx(unsigned x,unsigned y,Rgba color) { _buffer[y * _width + x] = color; }
inline void setPixel(unsigned x,unsigned y,Rgba color) { if (x >= _width || y >= _height) { return; } _buffer[y * _width + x] = color; } }; }
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