blobt
5 years ago
37 changed files with 881 additions and 10 deletions
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9CMakeLists.txt
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BINimage/1.jpg
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BINimage/bg.png
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BINimage/bg.psd
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BINimage/colorKey.bmp
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BINimage/colorKey.png
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BINimage/grass.png
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BINimage/scale.jpg
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BINimage/test.bmp
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0src/raster/CELLMath.hpp
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6src/raster/CMakeLists.txt
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0src/raster/Image.cc
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0src/raster/Image.h
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30src/raster/Raster.cc
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2src/raster/Raster.h
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0src/raster/Rgba.cc
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0src/raster/Rgba.h
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0src/raster/common.h
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0src/raster/draw_filled_rect.cc
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26src/raster/draw_image.cc
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0src/raster/draw_rect.cc
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0src/raster/draw_triangle.cc
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0src/raster/drawbezzier.cc
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0src/raster/drawline.cc
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0src/raster/gtktest.cc
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0src/raster/timer.cc
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0src/raster/tt.cc
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8src/texture/CMakeLists.txt
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44src/texture/Image.cc
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78src/texture/Image.h
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205src/texture/Raster.cc
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132src/texture/Raster.h
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76src/texture/Rgba.cc
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44src/texture/Rgba.h
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99src/texture/common.h
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94src/texture/texture.cc
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38src/texture/tt.cc
After Width: 64 | Height: 64 | Size: 1.3 KiB |
After Width: 800 | Height: 600 | Size: 443 KiB |
After Width: 256 | Height: 210 | Size: 59 KiB |
After Width: 128 | Height: 128 | Size: 29 KiB |
After Width: 100 | Height: 100 | Size: 15 KiB |
@ -0,0 +1,8 @@ |
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set(commom_src |
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Rgba.cc |
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Raster.cc |
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Image.cc |
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) |
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|
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add_executable(texture texture.cc ${commom_src}) |
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target_link_libraries (texture ${FC_DEP_LIBS}) |
@ -0,0 +1,44 @@ |
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/*
|
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* To change this license header, choose License Headers in Project Properties. |
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* To change this template file, choose Tools | Templates |
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* and open the template in the editor. |
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*/ |
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|
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/*
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* File: Image.cc |
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* Author: Blobt |
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* |
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* Created on February 10, 2020, 5:55 PM |
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*/ |
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#include "Image.h"
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#include <string.h>
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Image::Image(int width, int height, void* data) { |
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if (width == 0 || height == 0 || data == 0) { |
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_width = 0; |
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_height = 0; |
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_pixel = 0; |
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} else { |
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_width = width; |
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_height = height; |
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_pixel = new unsigned int[width * height]; |
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memcpy(_pixel, data, width * height * sizeof (unsigned int)); |
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} |
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} |
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Image::~Image() { |
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delete [] _pixel; |
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} |
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Rgba Image::pixelAt(int x, int y) const { |
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return Rgba(_pixel[y * _width + x]); |
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} |
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Rgba Image::pixelUv(float u, float v) const { |
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int x = u * _width; |
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int y = v * _height; |
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return pixelAt(x, y); |
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//return Rgba(255,0,0);
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} |
@ -0,0 +1,78 @@ |
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/* |
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* To change this license header, choose License Headers in Project Properties. |
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* To change this template file, choose Tools | Templates |
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* and open the template in the editor. |
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*/ |
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|
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/* |
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* File: Image.h |
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* Author: Blobt |
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* |
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* Created on February 10, 2020, 5:55 PM |
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*/ |
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|
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#ifndef IMAGE_H |
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#define IMAGE_H |
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#include "common.h" |
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#include "Rgba.h" |
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#include "FreeImage.h" |
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#include "stdio.h" |
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class Image { |
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public: |
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Image(int width, int height, void* data); |
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virtual ~Image(); |
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int width() const { |
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return _width; |
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} |
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int height() const { |
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return _height; |
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} |
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Rgba pixelAt(int x, int y) const; |
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Rgba pixelUv(float u, float v) const; |
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static Image* loadFromFile(const char* fileName) { |
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//检查文件类型 |
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FREE_IMAGE_FORMAT fifmt = FreeImage_GetFileType(fileName, 0); |
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if (fifmt == FIF_UNKNOWN) { |
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die("FreeImage_GetFileType"); |
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} |
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//获取 |
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FIBITMAP* dib = FreeImage_Load(fifmt, fileName, 0); |
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//转换 |
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FIBITMAP* temp = dib; |
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dib = FreeImage_ConvertTo32Bits(dib); |
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FreeImage_Unload(temp); |
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BYTE* pixels = (BYTE*) FreeImage_GetBits(dib); |
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int width = FreeImage_GetWidth(dib); |
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int height = FreeImage_GetHeight(dib); |
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//颜色为数调换 |
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for (int i = 0; i < width * height * 4; i += 4) { |
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BYTE temp = pixels[i]; |
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pixels[i] = pixels[i + 2]; |
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pixels[i + 2] = temp; |
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} |
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Image* image = new Image(width, height, (void*) pixels); |
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FreeImage_Unload(dib); |
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return image; |
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} |
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private: |
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int _width; |
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int _height; |
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unsigned int* _pixel; |
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}; |
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#endif /* IMAGE_H */ |
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@ -0,0 +1,205 @@ |
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/*
|
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* To change this license header, choose License Headers in Project Properties. |
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* To change this template file, choose Tools | Templates |
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* and open the template in the editor. |
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*/ |
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|
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/*
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* File: Raster.cc |
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* Author: blobt |
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* |
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* Created on January 23, 2020, 6:00 PM |
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*/ |
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#include "Rgba.h"
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#include "Raster.h"
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#include "Image.h"
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#include <stdio.h>
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#include <iostream>
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#include <string.h>
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#include <math.h>
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using namespace std; |
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Raster::Raster(int width, int height) { |
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_width = width; |
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_height = height; |
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buffer = new Rgba[width * height]; |
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} |
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Raster::~Raster() { |
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delete buffer; |
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} |
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void Raster::drawPoint(int x, int y, Rgba color, int pointSize) { |
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switch (pointSize) { |
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case 1: |
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setPixel(x, y, color); |
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break; |
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case 2: |
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setPixel(x, y, color); |
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setPixel(x + 1, y, color); |
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setPixel(x, y + 1, color); |
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setPixel(x + 1, y + 1, color); |
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break; |
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case 3: |
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setPixel(x - 1, y - 1, color); |
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setPixel(x, y - 1, color); |
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setPixel(x + 1, y - 1, color); |
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setPixel(x - 1, y, color); |
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setPixel(x, y, color); |
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setPixel(x + 1, y, color); |
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setPixel(x - 1, y + 1, color); |
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setPixel(x, y + 1, color); |
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setPixel(x + 1, y + 1, color); |
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break; |
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} |
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} |
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/**
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* 画一条平行于x轴的直线 |
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* @param span |
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*/ |
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void Raster::drawSpan(const Span &span, Image* image) { |
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//float length = tmax<int>(span.xStart - span.xEnd, 1); //取保length不为0
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Rgba color; |
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float2 uv; |
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float scale; |
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float length = span.xEnd - span.xStart; |
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int startX = tmax<int>(span.xStart, 0); |
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int endX = tmin<int>(span.xEnd, _width); |
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int t = 0; |
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//优化3 x轴越界处理
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for (int i = startX; i <= endX; i++) { |
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if (length == 0) { |
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scale = 0; |
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} else { |
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scale = (float) (i - startX) / length; |
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} |
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uv = uvLerp(span.uvStart, span.uvEnd, scale); |
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color = image->pixelUv(uv.x, uv.y); |
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setPixel(i, span.y, color); |
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} |
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} |
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void Raster::drawEge(const Ege& e1, const Ege& e2, Image* image) { |
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float xOffset1 = fabs(e1.x2 - e1.x1); |
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float yOffset1 = fabs(e1.y2 - e1.y1); |
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float setp1 = 1 / yOffset1; |
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float scale1 = (e1.y2 - e2.y2) / yOffset1; //TODO:yOffset1 不能为0
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float xOffset2 = fabs(e2.x2 - e2.x1); |
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float yOffset2 = fabs(e2.y2 - e2.y1); |
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float setp2 = 1 / yOffset2; //TODO:yOffset2 不能为0
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float scale2 = 0; |
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//优化2 y轴越界处理
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int startY2 = tmin<int>(e2.y2, _height); |
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int endY2 = tmax<int>(e2.y1, 0); |
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scale2 = (e2.y2 - startY2) / yOffset2; |
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int startY1 = tmin<int>(e1.y2, _height); |
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float s = (e1.y2 - startY1) / yOffset1; |
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scale1 = tmax<float>(scale1, s); |
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float2 uvE1; |
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float2 uvE2; |
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for (int y = startY2; y > endY2; y--) { |
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int x2; |
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if (e2.x2 < e2.x1) { |
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x2 = e2.x2 + xOffset2 * scale2; |
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} else { |
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x2 = e2.x2 - xOffset2 * scale2; |
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} |
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uvE2 = uvLerp(e2.uv2, e2.uv1, scale2); |
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scale2 += setp2; |
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//setPixel(x2, y, e2.color2);
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int x1; |
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if (e1.x2 < e1.x1) { |
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x1 = e1.x2 + xOffset1 * scale1; |
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} else { |
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x1 = e1.x2 - xOffset1 * scale1; |
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} |
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uvE1 = uvLerp(e1.uv2, e1.uv1, scale1); |
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scale1 += setp1; |
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//setPixel(x1, y, e1.color2);
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Span span(x1, x2, y, Rgba(255,255,255), Rgba(255,255,255), uvE1, uvE2); |
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drawSpan(span, image); |
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} |
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} |
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void Raster::drawTriangle(const Vertex& vertex, Image* image) { |
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//优化1 不画3个点都不在坐标内的三角形
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if (!isIn(vertex.p0) && !isIn(vertex.p1) && !isIn(vertex.p2)) { |
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return; |
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} |
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Ege eges[3] = { |
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Ege(vertex.p0.x, vertex.p0.y, vertex.p1.x, vertex.p1.y, vertex.c0, vertex.c1, vertex.uv0, vertex.uv1), |
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Ege(vertex.p1.x, vertex.p1.y, vertex.p2.x, vertex.p2.y, vertex.c1, vertex.c2, vertex.uv1, vertex.uv2), |
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Ege(vertex.p2.x, vertex.p2.y, vertex.p0.x, vertex.p0.y, vertex.c2, vertex.c0, vertex.uv2, vertex.uv0), |
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}; |
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int iMax = 0; |
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int length = eges[0].y2 - eges[0].y1; |
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int curLength = 0; |
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for (int i = 1; i < 3; i++) { |
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curLength = eges[i].y2 - eges[i].y1; |
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if (curLength > length) { |
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iMax = i; |
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} |
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} |
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int iShort1 = (iMax + 1) % 3; |
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int iShort2 = (iMax + 2) % 3; |
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drawEge(eges[iMax], eges[iShort1], image); |
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drawEge(eges[iMax], eges[iShort2], image); |
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} |
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int Raster::size() { |
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return _width * _height * sizeof (Rgba); |
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} |
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void Raster::clean() { |
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memset(buffer, 0, size()); |
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} |
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bool Raster::setPixel(int x, int y, Rgba color) { |
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if (x < 0 || y < 0 || x >= _width || y >= _height) { |
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return false; |
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} |
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//行列是反的
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buffer[ ((_height - 1) - y) * _width + x] = color; |
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} |
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Rgba Raster::getPixel(int x, int y) { |
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return buffer[ ((_height - 1) - y) * _width + x]; |
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} |
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bool Raster::isIn(int2 point) { |
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if (point.x >= 0 && point.x <= _width && point.y >= 0 && point.y < _height) { |
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return true; |
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} |
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return false; |
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} |
@ -0,0 +1,132 @@ |
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/* |
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* To change this license header, choose License Headers in Project Properties. |
|||
* To change this template file, choose Tools | Templates |
|||
* and open the template in the editor. |
|||
*/ |
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|
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/* |
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* File: Rester.h |
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* Author: blobt |
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* |
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* Created on January 23, 2020, 6:00 PM |
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*/ |
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#ifndef RESTER_H |
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#define RESTER_H |
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#include "common.h" |
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#include "Rgba.h" |
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#include "Image.h" |
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enum DRAWMODE { |
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DM_POINTS = 0, |
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DM_LINES = 1, |
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DM_LINES_LOOP = 2, |
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DM_LINES_TRIP = 3 |
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}; |
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class Span { |
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public: |
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int xStart; |
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int xEnd; |
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int y; |
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float2 uvStart; |
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float2 uvEnd; |
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Rgba color1; |
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Rgba color2; |
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Span(int xStart, int xEnd, int y, Rgba color1, Rgba color2, float2 uvStart, float2 uvEnd) { |
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if (xStart < xEnd) { |
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this->xStart = xStart; |
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this->xEnd = xEnd; |
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this->uvStart = uvStart; |
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this->uvEnd = uvEnd; |
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this->color1 = color1; |
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this->color2 = color2; |
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} else { |
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this->xStart = xEnd; |
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this->xEnd = xStart; |
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this->uvStart = uvEnd; |
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this->uvEnd = uvStart; |
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this->color1 = color2; |
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this->color2 = color1; |
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} |
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this->y = y; |
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} |
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}; |
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class Ege { |
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public: |
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int x1; |
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int y1; |
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float2 uv1; |
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Rgba color1; |
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int x2; |
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int y2; |
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float2 uv2; |
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Rgba color2; |
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Ege(int x1, int y1, int x2, int y2, Rgba color1, Rgba color2, float2 uv1, float2 uv2) { |
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if (y1 < y2) { |
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this->x1 = x1; |
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this->y1 = y1; |
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this->x2 = x2; |
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this->y2 = y2; |
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this->uv1 = uv1; |
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this->uv2 = uv2; |
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this->color1 = color1; |
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this->color2 = color2; |
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} else { |
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this->x1 = x2; |
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this->y1 = y2; |
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this->x2 = x1; |
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this->y2 = y1; |
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this->uv1 = uv2; |
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this->uv2 = uv1; |
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this->color1 = color2; |
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this->color2 = color1; |
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} |
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} |
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}; |
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class Raster { |
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public: |
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struct Vertex { |
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int2 p0; |
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float2 uv0; |
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Rgba c0; |
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int2 p1; |
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float2 uv1; |
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Rgba c1; |
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int2 p2; |
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float2 uv2; |
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Rgba c2; |
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}; |
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public: |
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Rgba* buffer; |
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Raster(int width, int height); |
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virtual ~Raster(); |
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void drawPoint(int x, int y, Rgba color = Rgba(255, 0, 0, 0), int pointSize = 1); |
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void drawSpan(const Span &span, Image* image); |
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void drawEge(const Ege& e1, const Ege& e2, Image* image); |
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void drawTriangle(const Vertex& vertex, Image* image); |
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int size(); |
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void clean(); |
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bool setPixel(int x, int y, Rgba color); |
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Rgba getPixel(int x, int y); |
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bool isIn(int2 point); |
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private: |
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int _width; |
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int _height; |
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}; |
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|
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#endif /* RESTER_H */ |
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@ -0,0 +1,76 @@ |
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/*
|
|||
* To change this license header, choose License Headers in Project Properties. |
|||
* To change this template file, choose Tools | Templates |
|||
* and open the template in the editor. |
|||
*/ |
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|
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/*
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* File: Rgba.cc |
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* Author: Blobt |
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* |
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* Created on January 22, 2020, 11:36 PM |
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*/ |
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#include <bitset>
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#include <iostream>
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#include "Rgba.h"
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using namespace std; |
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Rgba::Rgba(unsigned char r, unsigned char g, unsigned char b, unsigned char a) { |
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_r = r; |
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_g = g; |
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_b = b; |
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_a = a; |
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} |
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Rgba::Rgba(unsigned int rgba) { |
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_color = rgba; |
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} |
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bool operator==(Rgba &left, Rgba &right) { |
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return left._a == right._a && left._b == right._b && left._g == right._g && left._r == right._r; |
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} |
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bool operator!=(Rgba &left, Rgba &right) { |
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return left._a != right._a || left._b != right._b || left._g != right._g || left._r != right._r; |
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} |
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Rgba::operator unsigned() { |
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unsigned int ret; |
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|
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unsigned char* p = (unsigned char*) &ret; |
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p[0] = _r; |
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p[1] = _g; |
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p[2] = _b; |
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p[3] = _a; |
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//bitset<32> set = ret;
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//cout << set << endl;
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return ret; |
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} |
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|
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Rgba::operator int() { |
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int ret; |
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|
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unsigned char* p = (unsigned char*) &ret; |
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p[0] = _r; |
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p[1] = _g; |
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p[2] = _b; |
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p[3] = _a; |
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return ret; |
|||
} |
|||
|
|||
Rgba::operator long() { |
|||
long ret; |
|||
|
|||
unsigned char* p = (unsigned char*) &ret; |
|||
p[0] = _r; |
|||
p[1] = _g; |
|||
p[2] = _b; |
|||
p[3] = _a; |
|||
|
|||
return ret; |
|||
} |
@ -0,0 +1,44 @@ |
|||
/* |
|||
* To change this license header, choose License Headers in Project Properties. |
|||
* To change this template file, choose Tools | Templates |
|||
* and open the template in the editor. |
|||
*/ |
|||
|
|||
/* |
|||
* File: Rgba.h |
|||
* Author: Blobt |
|||
* |
|||
* Created on January 22, 2020, 11:36 PM |
|||
*/ |
|||
|
|||
#ifndef RGBA_H |
|||
#define RGBA_H |
|||
|
|||
#include "stdio.h" |
|||
|
|||
class Rgba { |
|||
public: |
|||
Rgba(unsigned char r = 0, unsigned char g = 0, unsigned char b = 0, unsigned char a = 255); |
|||
Rgba(unsigned int rgba); |
|||
friend bool operator==(Rgba &left, Rgba &right); |
|||
friend bool operator!=(Rgba &left, Rgba &righe); |
|||
operator unsigned(); |
|||
operator int(); |
|||
operator long(); |
|||
public: |
|||
|
|||
/*这里使用了联合,可以是类能使用unsigned int 直接赋值*/ |
|||
union { |
|||
|
|||
struct { |
|||
unsigned char _r; |
|||
unsigned char _g; |
|||
unsigned char _b; |
|||
unsigned char _a; |
|||
}; |
|||
unsigned int _color; |
|||
}; |
|||
}; |
|||
|
|||
#endif /* RGBA_H */ |
|||
|
@ -0,0 +1,99 @@ |
|||
/* |
|||
* To change this license header, choose License Headers in Project Properties. |
|||
* To change this template file, choose Tools | Templates |
|||
* and open the template in the editor. |
|||
*/ |
|||
|
|||
/* |
|||
* File: common.h |
|||
* Author: Blobt |
|||
* |
|||
* Created on October 5, 2019, 4:55 PM |
|||
*/ |
|||
|
|||
#ifndef COMMON_H |
|||
#define COMMON_H |
|||
|
|||
#include <assert.h> |
|||
#include <cstddef> |
|||
#include <stdlib.h> |
|||
#include "Rgba.h" |
|||
|
|||
#define die(m) do { perror(m); exit(EXIT_FAILURE); } while(0) |
|||
#define def2rad(theta) (0.01745329251994329 * (theta)) //每个角度所对应的弧度 |
|||
|
|||
template<class T> inline T tmin(T a, T b) { |
|||
return a < b ? a : b; |
|||
} |
|||
|
|||
template<class T> inline T tmax(T a, T b) { |
|||
return a > b ? a : b; |
|||
} |
|||
|
|||
template<typename T> |
|||
struct tvec2 { |
|||
typedef T value_type; |
|||
typedef std::size_t size_type; |
|||
typedef tvec2<T> type; |
|||
|
|||
value_type x; |
|||
value_type y; |
|||
|
|||
size_type length() const { |
|||
return 2; |
|||
} |
|||
|
|||
value_type operator[](size_type i) { |
|||
assert(i < this->length()); |
|||
return (&x)[i]; |
|||
} |
|||
|
|||
tvec2() { |
|||
x = 0; |
|||
y = 0; |
|||
} |
|||
|
|||
tvec2(const value_type &s) { |
|||
x = s; |
|||
y = s; |
|||
} |
|||
|
|||
tvec2(const value_type &s1, const value_type &s2) { |
|||
x = s1; |
|||
y = s2; |
|||
} |
|||
}; |
|||
|
|||
|
|||
typedef tvec2<float> float2; |
|||
typedef tvec2<int> int2; |
|||
typedef unsigned char byte; |
|||
|
|||
inline Rgba colorLerp(const Rgba& color1, const Rgba& color2, float step) { |
|||
Rgba ret; |
|||
|
|||
ret._r = (unsigned char) color1._r + step * (color2._r - color1._r); |
|||
ret._g = (unsigned char) color1._g + step * (color2._g - color1._g); |
|||
ret._b = (unsigned char) color1._b + step * (color2._b - color1._b); |
|||
ret._a = (unsigned char) color1._a + step * (color2._a - color1._a); |
|||
|
|||
return ret; |
|||
} |
|||
|
|||
inline float2 uvLerp(const float2& uv1, const float2& uv2, float step) { |
|||
|
|||
if(step < 0 || step > 1){ |
|||
printf("step : %f\n", step); |
|||
die("step must more than zero and less than 1"); |
|||
} |
|||
|
|||
float2 ret; |
|||
|
|||
ret.x = (float) uv1.x + (uv2.x - uv1.x) * step; |
|||
ret.y = (float) uv1.y + (uv2.y - uv1.y) * step; |
|||
|
|||
return ret; |
|||
} |
|||
|
|||
#endif /* COMMON_H */ |
|||
|
@ -0,0 +1,94 @@ |
|||
#include <iostream>
|
|||
#include <math.h>
|
|||
#include <cairo.h>
|
|||
#include <gtk/gtk.h>
|
|||
#include "Rgba.h"
|
|||
#include "Raster.h"
|
|||
#include "common.h"
|
|||
|
|||
using namespace std; |
|||
|
|||
|
|||
gint height = 500; |
|||
gint width = 500; |
|||
|
|||
Raster raster(width, height); |
|||
|
|||
/**
|
|||
* |
|||
*/ |
|||
void example() { |
|||
Image* image = Image::loadFromFile("/home/blobt/Documents/dev/cpp/3dbase/image/scale.jpg"); |
|||
|
|||
Raster::Vertex ver1 = { |
|||
int2(10, 10), float2(0.0f, 0.0f), Rgba(), |
|||
int2(10, 110), float2(0.0f, 1.0f), Rgba(), |
|||
int2(110, 10), float2(1.0f, 0.0f), Rgba() |
|||
}; |
|||
|
|||
raster.drawTriangle(ver1, image); |
|||
|
|||
|
|||
Raster::Vertex ver2 = { |
|||
int2(10, 110), float2(0.0f, 1.0f), Rgba(), |
|||
int2(110, 110), float2(1.0f, 1.0f), Rgba(), |
|||
int2(110, 10), float2(1.0f, 0.0f), Rgba() |
|||
}; |
|||
|
|||
raster.drawTriangle(ver2, image); |
|||
|
|||
delete image; |
|||
} |
|||
|
|||
unsigned char* makeBitmap() { |
|||
raster.clean(); |
|||
|
|||
example(); |
|||
|
|||
return (unsigned char*) raster.buffer; |
|||
} |
|||
|
|||
void render(GtkWidget *widget) { |
|||
//允许窗口可以绘图
|
|||
gtk_widget_set_app_paintable(widget, TRUE); |
|||
gtk_widget_realize(widget); |
|||
gtk_widget_queue_draw(widget); |
|||
|
|||
//模拟一张图片
|
|||
unsigned char* data = makeBitmap(); |
|||
|
|||
GdkPixbuf *pixbuf = gdk_pixbuf_new_from_data(data, GDK_COLORSPACE_RGB, TRUE, 8, width, height, width * 4, NULL, NULL); |
|||
|
|||
GdkPixmap *pixmap = NULL; |
|||
|
|||
gdk_pixbuf_render_pixmap_and_mask(pixbuf, &pixmap, NULL, 128); |
|||
|
|||
gdk_window_set_back_pixmap(widget->window, pixmap, FALSE); |
|||
|
|||
g_object_unref(pixbuf); |
|||
g_object_unref(pixmap); |
|||
//delete data;
|
|||
} |
|||
|
|||
int main(int argc, char* argv[]) { |
|||
|
|||
gtk_init(&argc, &argv); |
|||
|
|||
//创建窗口
|
|||
GtkWidget *window = gtk_window_new(GTK_WINDOW_TOPLEVEL); |
|||
gtk_widget_set_size_request(window, width, height); |
|||
|
|||
gtk_window_set_title(GTK_WINDOW(window), "Gtk testing"); |
|||
gtk_window_set_position(GTK_WINDOW(window), GTK_WIN_POS_CENTER_ALWAYS); |
|||
|
|||
//窗口关闭时候,关闭程序
|
|||
g_signal_connect(window, "destroy", G_CALLBACK(gtk_main_quit), NULL); |
|||
//设置渲染
|
|||
g_signal_connect(window, "expose-event", G_CALLBACK(render), window); |
|||
|
|||
|
|||
gtk_widget_show_all(window); |
|||
gtk_main(); |
|||
|
|||
return 0; |
|||
} |
@ -0,0 +1,38 @@ |
|||
#include "Rgba.h"
|
|||
#include <stdio.h>
|
|||
#include <iostream>
|
|||
#include <bitset>
|
|||
#include <string.h>
|
|||
#include "common.h"
|
|||
|
|||
using namespace std; |
|||
|
|||
struct Ms { |
|||
int x; |
|||
int y; |
|||
|
|||
int operator[](int i) { |
|||
return (&x)[i]; |
|||
} |
|||
}; |
|||
|
|||
int main() { |
|||
/*tvec2<int> x(2, 6);
|
|||
cout << x[0] << endl;*/ |
|||
|
|||
/*int y = 67305985;
|
|||
|
|||
bitset<32> set = y; |
|||
cout << set << endl; |
|||
|
|||
unsigned char* p; |
|||
|
|||
p = (unsigned char*) &y; |
|||
|
|||
cout << (int) p[3] << endl;*/ |
|||
|
|||
|
|||
float2 x(2.0, 1.2); |
|||
|
|||
cout << x[0] << endl; |
|||
} |
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