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#include "Raster.h"
namespace CELL
{
Raster::Raster( int w,int h,void* buffer )
{
_width = w;
_height = h;
_buffer = (Rgba*)buffer;
}
Raster::~Raster( void )
{
}
void Raster::clear()
{
memset(_buffer,0,_width * _height * sizeof(Rgba));
}
void Raster::drawPoint( int x,int y, Rgba color,int ptSize )
{
switch(ptSize)
{
case 1:
setPixel(x,y,color);
break;
case 2:
setPixel(x + 0, y + 0,color);
setPixel(x + 1, y + 0,color);
setPixel(x + 0, y + 1,color);
setPixel(x + 1, y + 1,color);
break;
case 3:
setPixel(x - 1, y - 1,color);
setPixel(x + 0, y - 1,color);
setPixel(x + 1, y - 1,color);
setPixel(x - 1, y + 0,color);
setPixel(x + 0, y + 0,color);
setPixel(x + 1, y + 0,color);
setPixel(x - 1, y + 1,color);
setPixel(x + 0, y + 1,color);
setPixel(x + 1, y + 1,color);
break;
}
}
}