You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
285 lines
8.4 KiB
285 lines
8.4 KiB
|
|
#include "Raster.h"
|
|
#include "FreeImage.h"
|
|
|
|
namespace CELL
|
|
{
|
|
Image* Image::loadFromFile(const char* fileName)
|
|
{
|
|
//1 获取图片格式
|
|
FREE_IMAGE_FORMAT fifmt = FreeImage_GetFileType(fileName, 0);
|
|
if (fifmt == FIF_UNKNOWN)
|
|
{
|
|
return 0;
|
|
}
|
|
//2 加载图片
|
|
FIBITMAP *dib = FreeImage_Load(fifmt, fileName,0);
|
|
|
|
FREE_IMAGE_COLOR_TYPE type = FreeImage_GetColorType(dib);
|
|
|
|
//! 获取数据指针
|
|
FIBITMAP* temp = dib;
|
|
dib = FreeImage_ConvertTo32Bits(dib);
|
|
FreeImage_Unload(temp);
|
|
|
|
BYTE* pixels = (BYTE*)FreeImage_GetBits(dib);
|
|
int width = FreeImage_GetWidth(dib);
|
|
int height = FreeImage_GetHeight(dib);
|
|
|
|
int pitch = width*4;
|
|
BYTE* row = new BYTE[width*4];
|
|
for(int j = 0; j < height / 2; j++)
|
|
{
|
|
memcpy(row,pixels + j * pitch,pitch );
|
|
|
|
memcpy(pixels + j * pitch,pixels + (height - j - 1) * pitch,pitch );
|
|
|
|
memcpy(pixels + (height - j - 1) * pitch,row,pitch );
|
|
|
|
}
|
|
delete []row;
|
|
|
|
Image* image = new Image(width,height,pixels);
|
|
FreeImage_Unload(dib);
|
|
|
|
return image;
|
|
}
|
|
|
|
Raster::Raster( int w,int h,void* buffer )
|
|
{
|
|
_texture = 0;
|
|
_width = w;
|
|
_height = h;
|
|
_buffer = (uint*)buffer;
|
|
memset(&_poitionPointer,0, sizeof(_poitionPointer));
|
|
memset(&_colorPointer, 0, sizeof(_colorPointer));
|
|
memset(&_uvPointer, 0, sizeof(_uvPointer));
|
|
|
|
_defaultColorPointer._size = 4;
|
|
_defaultColorPointer._type = DT_BYTE;
|
|
_defaultColorPointer._stride= sizeof(Rgba);
|
|
_defaultColorPointer._data = _defaultColorArray;
|
|
|
|
_defaultUVPointer._size = 2;
|
|
_defaultUVPointer._type = DT_FLOAT;
|
|
_defaultUVPointer._stride = sizeof(float2);
|
|
_defaultUVPointer._data = _detaultUVArray;
|
|
|
|
_matModel = CELL::matrix4(1);
|
|
_matView = CELL::matrix4(1);
|
|
_matProj = CELL::matrix4(1);
|
|
}
|
|
|
|
Raster::~Raster( void )
|
|
{
|
|
}
|
|
|
|
void Raster::clear()
|
|
{
|
|
memset(_buffer,0,_width * _height * sizeof(Rgba));
|
|
}
|
|
|
|
void Raster::drawImage( int startX,int startY,const Image* image )
|
|
{
|
|
int left = tmax<int>(startX,0);
|
|
int top = tmax<int>(startY,0);
|
|
|
|
int right = tmin<int>(startX + image->width(),_width);
|
|
int bottom = tmin<int>(startY + image->height(),_height);
|
|
|
|
for (int x = left ; x < right ; ++ x)
|
|
{
|
|
for (int y = top ; y < bottom ; ++ y)
|
|
{
|
|
Rgba color = image->pixelAt(x - left,y - top);
|
|
setPixelEx(x,y,color);
|
|
}
|
|
}
|
|
}
|
|
|
|
void Raster::drawArrays( DRAWMODE pri,int start,int count )
|
|
{
|
|
if (_poitionPointer._data == 0)
|
|
{
|
|
return;
|
|
}
|
|
|
|
DateElementDes colorPointerdesc = _colorPointer;
|
|
DateElementDes uvPointerdesc = _uvPointer;
|
|
if (colorPointerdesc._data == 0)
|
|
{
|
|
colorPointerdesc = _defaultColorPointer;
|
|
}
|
|
if (uvPointerdesc._data == 0)
|
|
{
|
|
uvPointerdesc = _defaultUVPointer;
|
|
}
|
|
char* posData = (char*)_poitionPointer._data;
|
|
char* cData = (char*)colorPointerdesc._data;
|
|
char* uvData = (char*)uvPointerdesc._data;
|
|
|
|
_matProjView = _matProj * _matView;
|
|
|
|
matrix4 matPVT = _matProjView.transpose();
|
|
|
|
_frust.loadFrustum(matPVT);
|
|
|
|
for(int i = start ;i < start + count; i += 3)
|
|
{
|
|
float* fData = (float*)posData;
|
|
float3 p01 (fData[0],fData[1],fData[2]);
|
|
|
|
posData += _poitionPointer._stride;
|
|
fData = (float*)(posData);
|
|
|
|
|
|
float3 p11 (fData[0],fData[1],fData[2]);
|
|
posData += _poitionPointer._stride;
|
|
fData = (float*)(posData);
|
|
|
|
|
|
|
|
float3 p21 (fData[0],fData[1],fData[2]);
|
|
posData += _poitionPointer._stride;
|
|
|
|
p01 = p01 * _matModel;
|
|
p11 = p11 * _matModel;
|
|
p21 = p21 * _matModel;
|
|
|
|
if ( _frust.pointInFrustum(p01)
|
|
|| _frust.pointInFrustum(p11)
|
|
|| _frust.pointInFrustum(p21)
|
|
)
|
|
{
|
|
|
|
p01 = piplineTransform(p01);
|
|
p11 = piplineTransform(p11);
|
|
p21 = piplineTransform(p21);
|
|
//! 转化为屏幕坐标
|
|
int2 p0(p01.x,p01.y);
|
|
int2 p1(p11.x,p11.y);
|
|
int2 p2(p21.x,p21.y);
|
|
|
|
Rgba c0 (*(Rgba*)cData);
|
|
cData += _colorPointer._stride;
|
|
Rgba c1 (*(Rgba*)cData);
|
|
cData += _colorPointer._stride;
|
|
Rgba c2 (*(Rgba*)cData);
|
|
cData += _colorPointer._stride;
|
|
|
|
float* pUV = (float*)uvData;
|
|
float2 uv0 (pUV[0],pUV[1]);
|
|
uvData += _uvPointer._stride;
|
|
pUV = (float*)uvData;
|
|
float2 uv1(pUV[0],pUV[1]);
|
|
uvData += _uvPointer._stride;
|
|
pUV = (float*)uvData;
|
|
float2 uv2(pUV[0],pUV[1]);
|
|
uvData += _uvPointer._stride;
|
|
|
|
|
|
Ege eges[3] =
|
|
{
|
|
Ege(p0.x,p0.y,c0, uv0, p1.x,p1.y,c1, uv1),
|
|
Ege(p1.x,p1.y,c1, uv1, p2.x,p2.y,c2, uv2),
|
|
Ege(p2.x,p2.y,c2, uv2, p0.x,p0.y,c0, uv0),
|
|
};
|
|
drawTrianle(eges);
|
|
|
|
if (_colorPointer._data == 0)
|
|
{
|
|
cData = (char*)colorPointerdesc._data;
|
|
}
|
|
if (_uvPointer._data == 0 )
|
|
{
|
|
|
|
uvData = (char*)uvPointerdesc._data;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void Raster::bindTexture( Image* image )
|
|
{
|
|
_texture = image;
|
|
}
|
|
|
|
void Raster::textureCoordPointer( int size,DATETYPE type,int stride,const void* data )
|
|
{
|
|
_uvPointer._size = size;
|
|
_uvPointer._type = type;
|
|
_uvPointer._stride = stride;
|
|
_uvPointer._data = data;
|
|
}
|
|
|
|
void Raster::colorPointer( int size,DATETYPE type,int stride,const void* data )
|
|
{
|
|
_colorPointer._size = size;
|
|
_colorPointer._type = type;
|
|
_colorPointer._stride = stride;
|
|
_colorPointer._data = data;
|
|
}
|
|
|
|
void Raster::vertexPointer( int size,DATETYPE type,int stride,const void* data )
|
|
{
|
|
_poitionPointer._size = size;
|
|
_poitionPointer._type = type;
|
|
_poitionPointer._stride = stride;
|
|
_poitionPointer._data = data;
|
|
}
|
|
|
|
|
|
|
|
void Raster::loadMatrix( const CELL::matrix4& mat )
|
|
{
|
|
_matModel = mat;
|
|
}
|
|
|
|
void Raster::loadIdentity()
|
|
{
|
|
_matModel = CELL::matrix4(1);
|
|
}
|
|
|
|
void Raster::loadProjMatrix( const CELL::matrix4& mat )
|
|
{
|
|
_matProj = mat;
|
|
}
|
|
void Raster::loadProjIdentity( const CELL::matrix4& mat )
|
|
{
|
|
_matProj = CELL::matrix4(1);
|
|
}
|
|
|
|
|
|
void Raster::loadViewMatrix( const CELL::matrix4& mat )
|
|
{
|
|
_matView = mat;
|
|
}
|
|
void Raster::loadViewIdentity( const CELL::matrix4& mat )
|
|
{
|
|
_matView = CELL::matrix4(1);
|
|
}
|
|
|
|
void Raster::setPerspective( float fovy, float aspect, float zNear, float zFar )
|
|
{
|
|
_matProj = CELL::perspective<float>(fovy,aspect,zNear,zFar);
|
|
}
|
|
|
|
void Raster::lookat( float3 const & eye,float3 const & center,float3 const & up )
|
|
{
|
|
_matView = CELL::lookAt(eye,center,up);
|
|
}
|
|
|
|
|
|
void Raster::setView( const matrix4& viewMat )
|
|
{
|
|
_matView = viewMat;
|
|
}
|
|
|
|
|
|
void Raster::setViewPort( int x,int y,int w,int h )
|
|
{
|
|
_viewPort.x = w;
|
|
_viewPort.y = h;
|
|
}
|
|
|
|
}
|