You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

96 lines
3.3 KiB

  1. ///////////////////////////////////////////////////////////////////////////////////
  2. /// OpenGL Mathematics (glm.g-truc.net)
  3. ///
  4. /// Copyright (c) 2005 - 2013 G-Truc Creation (www.g-truc.net)
  5. /// Permission is hereby granted, free of charge, to any person obtaining a copy
  6. /// of this software and associated documentation files (the "Software"), to deal
  7. /// in the Software without restriction, including without limitation the rights
  8. /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  9. /// copies of the Software, and to permit persons to whom the Software is
  10. /// furnished to do so, subject to the following conditions:
  11. ///
  12. /// The above copyright notice and this permission notice shall be included in
  13. /// all copies or substantial portions of the Software.
  14. ///
  15. /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  16. /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  17. /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  18. /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  19. /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  20. /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  21. /// THE SOFTWARE.
  22. ///
  23. /// @ref gtx_color_space
  24. /// @file glm/gtx/color_space.hpp
  25. /// @date 2005-12-21 / 2011-06-07
  26. /// @author Christophe Riccio
  27. ///
  28. /// @see core (dependence)
  29. ///
  30. /// @defgroup gtx_color_space GLM_GTX_color_space
  31. /// @ingroup gtx
  32. ///
  33. /// @brief Related to RGB to HSV conversions and operations.
  34. ///
  35. /// <glm/gtx/color_space.hpp> need to be included to use these functionalities.
  36. ///////////////////////////////////////////////////////////////////////////////////
  37. #ifndef GLM_GTX_color_space
  38. #define GLM_GTX_color_space GLM_VERSION
  39. // Dependency:
  40. #include "../glm.hpp"
  41. #if(defined(GLM_MESSAGES) && !defined(glm_ext))
  42. # pragma message("GLM: GLM_GTX_color_space extension included")
  43. #endif
  44. namespace glm
  45. {
  46. /// @addtogroup gtx_color_space
  47. /// @{
  48. /// Converts a color from HSV color space to its color in RGB color space.
  49. /// @see gtx_color_space
  50. template <typename valType>
  51. detail::tvec3<valType> rgbColor(
  52. detail::tvec3<valType> const & hsvValue);
  53. /// Converts a color from RGB color space to its color in HSV color space.
  54. /// @see gtx_color_space
  55. template <typename valType>
  56. detail::tvec3<valType> hsvColor(
  57. detail::tvec3<valType> const & rgbValue);
  58. /// Build a saturation matrix.
  59. /// @see gtx_color_space
  60. template <typename valType>
  61. detail::tmat4x4<valType> saturation(
  62. valType const s);
  63. /// Modify the saturation of a color.
  64. /// @see gtx_color_space
  65. template <typename valType>
  66. detail::tvec3<valType> saturation(
  67. valType const s,
  68. detail::tvec3<valType> const & color);
  69. /// Modify the saturation of a color.
  70. /// @see gtx_color_space
  71. template <typename valType>
  72. detail::tvec4<valType> saturation(
  73. valType const s,
  74. detail::tvec4<valType> const & color);
  75. /// Compute color luminosity associating ratios (0.33, 0.59, 0.11) to RGB canals.
  76. /// @see gtx_color_space
  77. template <typename valType>
  78. valType luminosity(
  79. detail::tvec3<valType> const & color);
  80. /// @}
  81. }//namespace glm
  82. #include "color_space.inl"
  83. #endif//GLM_GTX_color_space