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/////////////////////////////////////////////////////////////////////////////////////////////////// // OpenGL Mathematics Copyright (c) 2005 - 2013 G-Truc Creation (www.g-truc.net) /////////////////////////////////////////////////////////////////////////////////////////////////// // Created : 2007-04-03 // Updated : 2008-09-17 // Licence : This source is under MIT License // File : glm/gtx/mixed_product.inl ///////////////////////////////////////////////////////////////////////////////////////////////////
namespace glm { template <typename valType> GLM_FUNC_QUALIFIER valType mixedProduct ( detail::tvec3<valType> const & v1, detail::tvec3<valType> const & v2, detail::tvec3<valType> const & v3 ) { return dot(cross(v1, v2), v3); } }//namespace glm
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