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19 lines
748 B
19 lines
748 B
///////////////////////////////////////////////////////////////////////////////////////////////////
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// OpenGL Mathematics Copyright (c) 2005 - 2013 G-Truc Creation (www.g-truc.net)
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Created : 2010-07-07
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// Updated : 2010-07-07
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// Licence : This source is under MIT License
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// File : glm/gtx/int_10_10_10_2.inl
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///////////////////////////////////////////////////////////////////////////////////////////////////
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namespace glm
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{
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GLM_FUNC_QUALIFIER dword uint10_10_10_2_cast
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(
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glm::vec4 const & v
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)
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{
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return dword(uint(v.x * 2047.f) << 0 | uint(v.y * 2047.f) << 10 | uint(v.z * 2047.f) << 20 | uint(v.w * 3.f) << 30);
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}
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}//namespace glm
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