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17 lines
294 B
17 lines
294 B
#pragma once
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#include "ggl.h"
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#include "vertexbuffer.h"
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#include "shader.h"
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class FullScreenQuad {
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public:
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VertexBuffer *mVertexBuffer;
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Shader *mShader;
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public:
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void Init();
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void Draw();
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void DrawToLeftTop();
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void DrawToRightTop();
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void DrawToLeftBottom();
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void DrawToRightBottom();
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};
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