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<?xml version="1.0" encoding="utf-8"?> <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <ItemGroup> <Filter Include="GPUProgram"> <UniqueIdentifier>{e15d0e9c-35fc-45f8-90bd-b46a358d907b}</UniqueIdentifier> </Filter> <Filter Include="src"> <UniqueIdentifier>{dbc65808-53cb-4088-a850-19079331f256}</UniqueIdentifier> </Filter> </ItemGroup> <ItemGroup> <ClCompile Include="FBO.cpp"> <Filter>GPUProgram</Filter> </ClCompile> <ClCompile Include="FullScreenQuad.cpp"> <Filter>GPUProgram</Filter> </ClCompile> <ClCompile Include="GPUProgram.cpp"> <Filter>GPUProgram</Filter> </ClCompile> <ClCompile Include="ObjModel.cpp"> <Filter>GPUProgram</Filter> </ClCompile> <ClCompile Include="utils.cpp"> <Filter>GPUProgram</Filter> </ClCompile> <ClCompile Include="main.cpp"> <Filter>src</Filter> </ClCompile> </ItemGroup> <ItemGroup> <ClInclude Include="FBO.h"> <Filter>GPUProgram</Filter> </ClInclude> <ClInclude Include="FullScreenQuad.h"> <Filter>GPUProgram</Filter> </ClInclude> <ClInclude Include="GPUProgram.h"> <Filter>GPUProgram</Filter> </ClInclude> <ClInclude Include="ObjModel.h"> <Filter>GPUProgram</Filter> </ClInclude> <ClInclude Include="utils.h"> <Filter>GPUProgram</Filter> </ClInclude> </ItemGroup> <ItemGroup> <None Include="res\shader\test.fs"> <Filter>src</Filter> </None> <None Include="res\shader\test.vs"> <Filter>src</Filter> </None> </ItemGroup> </Project>
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