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/////////////////////////////////////////////////////////////////////////////////// /// OpenGL Mathematics (glm.g-truc.net) /// /// Copyright (c) 2005 - 2013 G-Truc Creation (www.g-truc.net) /// Permission is hereby granted, free of charge, to any person obtaining a copy /// of this software and associated documentation files (the "Software"), to deal /// in the Software without restriction, including without limitation the rights /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell /// copies of the Software, and to permit persons to whom the Software is /// furnished to do so, subject to the following conditions: /// /// The above copyright notice and this permission notice shall be included in /// all copies or substantial portions of the Software. /// /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN /// THE SOFTWARE. /// /// @ref core /// @file glm/core/func_vector_relational.inl /// @date 2008-08-03 / 2011-09-09 /// @author Christophe Riccio ///////////////////////////////////////////////////////////////////////////////////
namespace glm { template <typename T, template <typename> class vecType> GLM_FUNC_QUALIFIER typename vecType<T>::bool_type lessThan ( vecType<T> const & x, vecType<T> const & y ) { GLM_STATIC_ASSERT(detail::is_vector<vecType<T> >::_YES, "Invalid template instantiation of 'lessThan', GLM vector types required"); GLM_STATIC_ASSERT(detail::is_bool<T>::_NO, "Invalid template instantiation of 'lessThan', GLM vector types required floating-point or integer value types vectors"); assert(x.length() == y.length());
typename vecType<bool>::bool_type Result(vecType<bool>::null); for(typename vecType<bool>::size_type i = 0; i < x.length(); ++i) Result[i] = x[i] < y[i];
return Result; }
template <typename T, template <typename> class vecType> GLM_FUNC_QUALIFIER typename vecType<T>::bool_type lessThanEqual ( vecType<T> const & x, vecType<T> const & y ) { GLM_STATIC_ASSERT(detail::is_vector<vecType<T> >::_YES, "Invalid template instantiation of 'lessThanEqual', GLM vector types required"); GLM_STATIC_ASSERT(detail::is_bool<T>::_NO, "Invalid template instantiation of 'lessThanEqual', GLM vector types required floating-point or integer value types vectors"); assert(x.length() == y.length());
typename vecType<bool>::bool_type Result(vecType<bool>::null); for(typename vecType<bool>::size_type i = 0; i < x.length(); ++i) Result[i] = x[i] <= y[i]; return Result; }
template <typename T, template <typename> class vecType> GLM_FUNC_QUALIFIER typename vecType<T>::bool_type greaterThan ( vecType<T> const & x, vecType<T> const & y ) { GLM_STATIC_ASSERT(detail::is_vector<vecType<T> >::_YES, "Invalid template instantiation of 'greaterThan', GLM vector types required"); GLM_STATIC_ASSERT(detail::is_bool<T>::_NO, "Invalid template instantiation of 'greaterThan', GLM vector types required floating-point or integer value types vectors"); assert(x.length() == y.length());
typename vecType<bool>::bool_type Result(vecType<bool>::null); for(typename vecType<bool>::size_type i = 0; i < x.length(); ++i) Result[i] = x[i] > y[i]; return Result; }
template <typename T, template <typename> class vecType> GLM_FUNC_QUALIFIER typename vecType<T>::bool_type greaterThanEqual ( vecType<T> const & x, vecType<T> const & y ) { GLM_STATIC_ASSERT(detail::is_vector<vecType<T> >::_YES, "Invalid template instantiation of 'greaterThanEqual', GLM vector types required"); GLM_STATIC_ASSERT(detail::is_bool<T>::_NO, "Invalid template instantiation of 'greaterThanEqual', GLM vector types required floating-point or integer value types vectors"); assert(x.length() == y.length());
typename vecType<bool>::bool_type Result(vecType<bool>::null); for(typename vecType<bool>::size_type i = 0; i < x.length(); ++i) Result[i] = x[i] >= y[i]; return Result; }
template <typename T, template <typename> class vecType> GLM_FUNC_QUALIFIER typename vecType<T>::bool_type equal ( vecType<T> const & x, vecType<T> const & y ) { GLM_STATIC_ASSERT(detail::is_vector<vecType<T> >::_YES, "Invalid template instantiation of 'equal', GLM vector types required"); assert(x.length() == y.length());
typename vecType<bool>::bool_type Result(vecType<bool>::null); for(typename vecType<bool>::size_type i = 0; i < x.length(); ++i) Result[i] = x[i] == y[i]; return Result; }
template <typename T, template <typename> class vecType> GLM_FUNC_QUALIFIER typename vecType<T>::bool_type notEqual ( vecType<T> const & x, vecType<T> const & y ) { GLM_STATIC_ASSERT(detail::is_vector<vecType<T> >::_YES, "Invalid template instantiation of 'notEqual', GLM vector types required"); assert(x.length() == y.length());
typename vecType<bool>::bool_type Result(vecType<bool>::null); for(typename vecType<bool>::size_type i = 0; i < x.length(); ++i) Result[i] = x[i] != y[i]; return Result; }
template <template <typename> class vecType> GLM_FUNC_QUALIFIER bool any(vecType<bool> const & v) { GLM_STATIC_ASSERT(detail::is_vector<vecType<bool> >::_YES, "Invalid template instantiation of 'any', GLM boolean vector types required");
bool Result = false; for(typename vecType<bool>::size_type i = 0; i < v.length(); ++i) Result = Result || v[i]; return Result; }
template <template <typename> class vecType> GLM_FUNC_QUALIFIER bool all(vecType<bool> const & v) { GLM_STATIC_ASSERT(detail::is_vector<vecType<bool> >::_YES, "Invalid template instantiation of 'all', GLM boolean vector types required");
bool Result = true; for(typename vecType<bool>::size_type i = 0; i < v.length(); ++i) Result = Result && v[i]; return Result; }
template <template <typename> class vecType> GLM_FUNC_QUALIFIER vecType<bool> not_(vecType<bool> const & v) { GLM_STATIC_ASSERT(detail::is_vector<vecType<bool> >::_YES, "Invalid template instantiation of 'not_', GLM vector types required");
typename vecType<bool>::bool_type Result(vecType<bool>::null); for(typename vecType<bool>::size_type i = 0; i < v.length(); ++i) Result[i] = !v[i]; return Result; } }//namespace glm
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