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8 lines
302 B
8 lines
302 B
#pragma once
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#include "glew.h"
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char* LoadFileContent(const char*path);
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unsigned char* LoadBMP(const char*path, int &width, int &height);
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GLuint CreateTextureFromFile(const char*filePath);
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void CheckGLError(const char* file, int line);
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#define GL_CALL(x) do{x;CheckGLError(__FILE__, __LINE__);}while(0)
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