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/* MIT License http://www.opensource.org/licenses/mit-license.php
Author Tobias Koppers @sokra */
"use strict";
const AsyncDependencyToInitialChunkError = require("./AsyncDependencyToInitialChunkError"); const GraphHelpers = require("./GraphHelpers");
/** @typedef {import("./AsyncDependenciesBlock")} AsyncDependenciesBlock */ /** @typedef {import("./Chunk")} Chunk */ /** @typedef {import("./ChunkGroup")} ChunkGroup */ /** @typedef {import("./Compilation")} Compilation */ /** @typedef {import("./DependenciesBlock")} DependenciesBlock */ /** @typedef {import("./Dependency")} Dependency */ /** @typedef {import("./Entrypoint")} Entrypoint */ /** @typedef {import("./Module")} Module */
/** * @typedef {Object} QueueItem * @property {number} action * @property {DependenciesBlock} block * @property {Module} module * @property {Chunk} chunk * @property {ChunkGroup} chunkGroup */
/** * @typedef {Object} ChunkGroupInfo * @property {ChunkGroup} chunkGroup the chunk group * @property {Set<Module>} minAvailableModules current minimal set of modules available at this point * @property {boolean} minAvailableModulesOwned true, if minAvailableModules is owned and can be modified * @property {Set<Module>[]} availableModulesToBeMerged enqueued updates to the minimal set of available modules * @property {QueueItem[]} skippedItems queue items that were skipped because module is already available in parent chunks (need to reconsider when minAvailableModules is shrinking) * @property {Set<Module>} resultingAvailableModules set of modules available including modules from this chunk group * @property {Set<ChunkGroup>} children set of children chunk groups, that will be revisited when availableModules shrink */
/** * @typedef {Object} BlockChunkGroupConnection * @property {ChunkGroupInfo} originChunkGroupInfo origin chunk group * @property {ChunkGroup} chunkGroup referenced chunk group */
/** * @template T * @param {Set<T>} a first set * @param {Set<T>} b second set * @returns {number} cmp */ const bySetSize = (a, b) => { return b.size - a.size; };
/** * Extracts simplified info from the modules and their dependencies * @param {Compilation} compilation the compilation * @returns {Map<DependenciesBlock, { modules: Iterable<Module>, blocks: AsyncDependenciesBlock[]}>} the mapping block to modules and inner blocks */ const extraceBlockInfoMap = compilation => { /** @type {Map<DependenciesBlock, { modules: Iterable<Module>, blocks: AsyncDependenciesBlock[]}>} */ const blockInfoMap = new Map();
/** * @param {Dependency} d dependency to iterate over * @returns {void} */ const iteratorDependency = d => { // We skip Dependencies without Reference
const ref = compilation.getDependencyReference(currentModule, d); if (!ref) { return; } // We skip Dependencies without Module pointer
const refModule = ref.module; if (!refModule) { return; } // We skip weak Dependencies
if (ref.weak) { return; }
blockInfoModules.add(refModule); };
/** * @param {AsyncDependenciesBlock} b blocks to prepare * @returns {void} */ const iteratorBlockPrepare = b => { blockInfoBlocks.push(b); blockQueue.push(b); };
/** @type {Module} */ let currentModule; /** @type {DependenciesBlock} */ let block; /** @type {DependenciesBlock[]} */ let blockQueue; /** @type {Set<Module>} */ let blockInfoModules; /** @type {AsyncDependenciesBlock[]} */ let blockInfoBlocks;
for (const module of compilation.modules) { blockQueue = [module]; currentModule = module; while (blockQueue.length > 0) { block = blockQueue.pop(); blockInfoModules = new Set(); blockInfoBlocks = [];
if (block.variables) { for (const variable of block.variables) { for (const dep of variable.dependencies) iteratorDependency(dep); } }
if (block.dependencies) { for (const dep of block.dependencies) iteratorDependency(dep); }
if (block.blocks) { for (const b of block.blocks) iteratorBlockPrepare(b); }
const blockInfo = { modules: blockInfoModules, blocks: blockInfoBlocks }; blockInfoMap.set(block, blockInfo); } }
return blockInfoMap; };
/** * * @param {Compilation} compilation the compilation * @param {Entrypoint[]} inputChunkGroups input groups * @param {Map<ChunkGroup, ChunkGroupInfo>} chunkGroupInfoMap mapping from chunk group to available modules * @param {Map<AsyncDependenciesBlock, BlockChunkGroupConnection[]>} blockConnections connection for blocks * @param {Set<DependenciesBlock>} blocksWithNestedBlocks flag for blocks that have nested blocks * @param {Set<ChunkGroup>} allCreatedChunkGroups filled with all chunk groups that are created here */ const visitModules = ( compilation, inputChunkGroups, chunkGroupInfoMap, blockConnections, blocksWithNestedBlocks, allCreatedChunkGroups ) => { const logger = compilation.getLogger("webpack.buildChunkGraph.visitModules"); const { namedChunkGroups } = compilation;
logger.time("prepare"); const blockInfoMap = extraceBlockInfoMap(compilation);
/** @type {Map<ChunkGroup, { index: number, index2: number }>} */ const chunkGroupCounters = new Map(); for (const chunkGroup of inputChunkGroups) { chunkGroupCounters.set(chunkGroup, { index: 0, index2: 0 }); }
let nextFreeModuleIndex = 0; let nextFreeModuleIndex2 = 0;
/** @type {Map<DependenciesBlock, ChunkGroup>} */ const blockChunkGroups = new Map();
const ADD_AND_ENTER_MODULE = 0; const ENTER_MODULE = 1; const PROCESS_BLOCK = 2; const LEAVE_MODULE = 3;
/** * @param {QueueItem[]} queue the queue array (will be mutated) * @param {ChunkGroup} chunkGroup chunk group * @returns {QueueItem[]} the queue array again */ const reduceChunkGroupToQueueItem = (queue, chunkGroup) => { for (const chunk of chunkGroup.chunks) { const module = chunk.entryModule; queue.push({ action: ENTER_MODULE, block: module, module, chunk, chunkGroup }); } chunkGroupInfoMap.set(chunkGroup, { chunkGroup, minAvailableModules: new Set(), minAvailableModulesOwned: true, availableModulesToBeMerged: [], skippedItems: [], resultingAvailableModules: undefined, children: undefined }); return queue; };
// Start with the provided modules/chunks
/** @type {QueueItem[]} */ let queue = inputChunkGroups .reduce(reduceChunkGroupToQueueItem, []) .reverse(); /** @type {Map<ChunkGroup, Set<ChunkGroup>>} */ const queueConnect = new Map(); /** @type {Set<ChunkGroupInfo>} */ const outdatedChunkGroupInfo = new Set(); /** @type {QueueItem[]} */ let queueDelayed = [];
logger.timeEnd("prepare");
/** @type {Module} */ let module; /** @type {Chunk} */ let chunk; /** @type {ChunkGroup} */ let chunkGroup; /** @type {ChunkGroupInfo} */ let chunkGroupInfo; /** @type {DependenciesBlock} */ let block; /** @type {Set<Module>} */ let minAvailableModules; /** @type {QueueItem[]} */ let skippedItems;
// For each async Block in graph
/** * @param {AsyncDependenciesBlock} b iterating over each Async DepBlock * @returns {void} */ const iteratorBlock = b => { // 1. We create a chunk for this Block
// but only once (blockChunkGroups map)
let c = blockChunkGroups.get(b); if (c === undefined) { c = namedChunkGroups.get(b.chunkName); if (c && c.isInitial()) { compilation.errors.push( new AsyncDependencyToInitialChunkError(b.chunkName, module, b.loc) ); c = chunkGroup; } else { c = compilation.addChunkInGroup( b.groupOptions || b.chunkName, module, b.loc, b.request ); chunkGroupCounters.set(c, { index: 0, index2: 0 }); blockChunkGroups.set(b, c); allCreatedChunkGroups.add(c); } blockConnections.set(b, []); } else { // TODO webpack 5 remove addOptions check
if (c.addOptions) c.addOptions(b.groupOptions); c.addOrigin(module, b.loc, b.request); }
// 2. We store the connection for the block
// to connect it later if needed
blockConnections.get(b).push({ originChunkGroupInfo: chunkGroupInfo, chunkGroup: c });
// 3. We create/update the chunk group info
let connectList = queueConnect.get(chunkGroup); if (connectList === undefined) { connectList = new Set(); queueConnect.set(chunkGroup, connectList); } connectList.add(c);
// 4. We enqueue the DependenciesBlock for traversal
queueDelayed.push({ action: PROCESS_BLOCK, block: b, module: module, chunk: c.chunks[0], chunkGroup: c }); };
// Iterative traversal of the Module graph
// Recursive would be simpler to write but could result in Stack Overflows
while (queue.length) { logger.time("visiting"); while (queue.length) { const queueItem = queue.pop(); module = queueItem.module; block = queueItem.block; chunk = queueItem.chunk; if (chunkGroup !== queueItem.chunkGroup) { chunkGroup = queueItem.chunkGroup; chunkGroupInfo = chunkGroupInfoMap.get(chunkGroup); minAvailableModules = chunkGroupInfo.minAvailableModules; skippedItems = chunkGroupInfo.skippedItems; }
switch (queueItem.action) { case ADD_AND_ENTER_MODULE: { if (minAvailableModules.has(module)) { // already in parent chunks
// skip it for now, but enqueue for rechecking when minAvailableModules shrinks
skippedItems.push(queueItem); break; } // We connect Module and Chunk when not already done
if (chunk.addModule(module)) { module.addChunk(chunk); } else { // already connected, skip it
break; } } // fallthrough
case ENTER_MODULE: { if (chunkGroup !== undefined) { const index = chunkGroup.getModuleIndex(module); if (index === undefined) { chunkGroup.setModuleIndex( module, chunkGroupCounters.get(chunkGroup).index++ ); } }
if (module.index === null) { module.index = nextFreeModuleIndex++; }
queue.push({ action: LEAVE_MODULE, block, module, chunk, chunkGroup }); } // fallthrough
case PROCESS_BLOCK: { // get prepared block info
const blockInfo = blockInfoMap.get(block);
// Buffer items because order need to be reverse to get indicies correct
const skipBuffer = []; const queueBuffer = []; // Traverse all referenced modules
for (const refModule of blockInfo.modules) { if (chunk.containsModule(refModule)) { // skip early if already connected
continue; } if (minAvailableModules.has(refModule)) { // already in parent chunks, skip it for now
skipBuffer.push({ action: ADD_AND_ENTER_MODULE, block: refModule, module: refModule, chunk, chunkGroup }); continue; } // enqueue the add and enter to enter in the correct order
// this is relevant with circular dependencies
queueBuffer.push({ action: ADD_AND_ENTER_MODULE, block: refModule, module: refModule, chunk, chunkGroup }); } // Add buffered items in reversed order
for (let i = skipBuffer.length - 1; i >= 0; i--) { skippedItems.push(skipBuffer[i]); } for (let i = queueBuffer.length - 1; i >= 0; i--) { queue.push(queueBuffer[i]); }
// Traverse all Blocks
for (const block of blockInfo.blocks) iteratorBlock(block);
if (blockInfo.blocks.length > 0 && module !== block) { blocksWithNestedBlocks.add(block); } break; } case LEAVE_MODULE: { if (chunkGroup !== undefined) { const index = chunkGroup.getModuleIndex2(module); if (index === undefined) { chunkGroup.setModuleIndex2( module, chunkGroupCounters.get(chunkGroup).index2++ ); } }
if (module.index2 === null) { module.index2 = nextFreeModuleIndex2++; } break; } } } logger.timeEnd("visiting");
while (queueConnect.size > 0) { logger.time("calculating available modules");
// Figure out new parents for chunk groups
// to get new available modules for these children
for (const [chunkGroup, targets] of queueConnect) { const info = chunkGroupInfoMap.get(chunkGroup); let minAvailableModules = info.minAvailableModules;
// 1. Create a new Set of available modules at this points
const resultingAvailableModules = new Set(minAvailableModules); for (const chunk of chunkGroup.chunks) { for (const m of chunk.modulesIterable) { resultingAvailableModules.add(m); } } info.resultingAvailableModules = resultingAvailableModules; if (info.children === undefined) { info.children = targets; } else { for (const target of targets) { info.children.add(target); } }
// 2. Update chunk group info
for (const target of targets) { let chunkGroupInfo = chunkGroupInfoMap.get(target); if (chunkGroupInfo === undefined) { chunkGroupInfo = { chunkGroup: target, minAvailableModules: undefined, minAvailableModulesOwned: undefined, availableModulesToBeMerged: [], skippedItems: [], resultingAvailableModules: undefined, children: undefined }; chunkGroupInfoMap.set(target, chunkGroupInfo); } chunkGroupInfo.availableModulesToBeMerged.push( resultingAvailableModules ); outdatedChunkGroupInfo.add(chunkGroupInfo); } } queueConnect.clear(); logger.timeEnd("calculating available modules");
if (outdatedChunkGroupInfo.size > 0) { logger.time("merging available modules"); // Execute the merge
for (const info of outdatedChunkGroupInfo) { const availableModulesToBeMerged = info.availableModulesToBeMerged; let cachedMinAvailableModules = info.minAvailableModules;
// 1. Get minimal available modules
// It doesn't make sense to traverse a chunk again with more available modules.
// This step calculates the minimal available modules and skips traversal when
// the list didn't shrink.
if (availableModulesToBeMerged.length > 1) { availableModulesToBeMerged.sort(bySetSize); } let changed = false; for (const availableModules of availableModulesToBeMerged) { if (cachedMinAvailableModules === undefined) { cachedMinAvailableModules = availableModules; info.minAvailableModules = cachedMinAvailableModules; info.minAvailableModulesOwned = false; changed = true; } else { if (info.minAvailableModulesOwned) { // We own it and can modify it
for (const m of cachedMinAvailableModules) { if (!availableModules.has(m)) { cachedMinAvailableModules.delete(m); changed = true; } } } else { for (const m of cachedMinAvailableModules) { if (!availableModules.has(m)) { // cachedMinAvailableModules need to be modified
// but we don't own it
// construct a new Set as intersection of cachedMinAvailableModules and availableModules
/** @type {Set<Module>} */ const newSet = new Set(); const iterator = cachedMinAvailableModules[ Symbol.iterator ](); /** @type {IteratorResult<Module>} */ let it; while (!(it = iterator.next()).done) { const module = it.value; if (module === m) break; newSet.add(module); } while (!(it = iterator.next()).done) { const module = it.value; if (availableModules.has(module)) { newSet.add(module); } } cachedMinAvailableModules = newSet; info.minAvailableModulesOwned = true; info.minAvailableModules = newSet;
// Update the cache from the first queue
// if the chunkGroup is currently cached
if (chunkGroup === info.chunkGroup) { minAvailableModules = cachedMinAvailableModules; }
changed = true; break; } } } } } availableModulesToBeMerged.length = 0; if (!changed) continue;
// 2. Reconsider skipped items
for (const queueItem of info.skippedItems) { queue.push(queueItem); } info.skippedItems.length = 0;
// 3. Reconsider children chunk groups
if (info.children !== undefined) { const chunkGroup = info.chunkGroup; for (const c of info.children) { let connectList = queueConnect.get(chunkGroup); if (connectList === undefined) { connectList = new Set(); queueConnect.set(chunkGroup, connectList); } connectList.add(c); } } } outdatedChunkGroupInfo.clear(); logger.timeEnd("merging available modules"); } }
// Run queueDelayed when all items of the queue are processed
// This is important to get the global indicing correct
// Async blocks should be processed after all sync blocks are processed
if (queue.length === 0) { const tempQueue = queue; queue = queueDelayed.reverse(); queueDelayed = tempQueue; } } };
/** * * @param {Set<DependenciesBlock>} blocksWithNestedBlocks flag for blocks that have nested blocks * @param {Map<AsyncDependenciesBlock, BlockChunkGroupConnection[]>} blockConnections connection for blocks * @param {Map<ChunkGroup, ChunkGroupInfo>} chunkGroupInfoMap mapping from chunk group to available modules */ const connectChunkGroups = ( blocksWithNestedBlocks, blockConnections, chunkGroupInfoMap ) => { /** * Helper function to check if all modules of a chunk are available * * @param {ChunkGroup} chunkGroup the chunkGroup to scan * @param {Set<Module>} availableModules the comparitor set * @returns {boolean} return true if all modules of a chunk are available */ const areModulesAvailable = (chunkGroup, availableModules) => { for (const chunk of chunkGroup.chunks) { for (const module of chunk.modulesIterable) { if (!availableModules.has(module)) return false; } } return true; };
// For each edge in the basic chunk graph
for (const [block, connections] of blockConnections) { // 1. Check if connection is needed
// When none of the dependencies need to be connected
// we can skip all of them
// It's not possible to filter each item so it doesn't create inconsistent
// connections and modules can only create one version
// TODO maybe decide this per runtime
if ( // TODO is this needed?
!blocksWithNestedBlocks.has(block) && connections.every(({ chunkGroup, originChunkGroupInfo }) => areModulesAvailable( chunkGroup, originChunkGroupInfo.resultingAvailableModules ) ) ) { continue; }
// 2. Foreach edge
for (let i = 0; i < connections.length; i++) { const { chunkGroup, originChunkGroupInfo } = connections[i];
// 3. Connect block with chunk
GraphHelpers.connectDependenciesBlockAndChunkGroup(block, chunkGroup);
// 4. Connect chunk with parent
GraphHelpers.connectChunkGroupParentAndChild( originChunkGroupInfo.chunkGroup, chunkGroup ); } } };
/** * Remove all unconnected chunk groups * @param {Compilation} compilation the compilation * @param {Iterable<ChunkGroup>} allCreatedChunkGroups all chunk groups that where created before */ const cleanupUnconnectedGroups = (compilation, allCreatedChunkGroups) => { for (const chunkGroup of allCreatedChunkGroups) { if (chunkGroup.getNumberOfParents() === 0) { for (const chunk of chunkGroup.chunks) { const idx = compilation.chunks.indexOf(chunk); if (idx >= 0) compilation.chunks.splice(idx, 1); chunk.remove("unconnected"); } chunkGroup.remove("unconnected"); } } };
/** * This method creates the Chunk graph from the Module graph * @param {Compilation} compilation the compilation * @param {Entrypoint[]} inputChunkGroups chunk groups which are processed * @returns {void} */ const buildChunkGraph = (compilation, inputChunkGroups) => { // SHARED STATE
/** @type {Map<AsyncDependenciesBlock, BlockChunkGroupConnection[]>} */ const blockConnections = new Map();
/** @type {Set<ChunkGroup>} */ const allCreatedChunkGroups = new Set();
/** @type {Map<ChunkGroup, ChunkGroupInfo>} */ const chunkGroupInfoMap = new Map();
/** @type {Set<DependenciesBlock>} */ const blocksWithNestedBlocks = new Set();
// PART ONE
visitModules( compilation, inputChunkGroups, chunkGroupInfoMap, blockConnections, blocksWithNestedBlocks, allCreatedChunkGroups );
// PART TWO
connectChunkGroups( blocksWithNestedBlocks, blockConnections, chunkGroupInfoMap );
// Cleaup work
cleanupUnconnectedGroups(compilation, allCreatedChunkGroups); };
module.exports = buildChunkGraph;
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