Blender渲染
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  1. scene.camera.type = perspective
  2. scene.camera.fieldofview = 3.40608
  3. scene.camera.screenwindow = -1 1 -1 1
  4. scene.camera.cliphither = 0.1
  5. scene.camera.clipyon = 100
  6. scene.camera.lensradius = 0
  7. scene.camera.focaldistance = 10
  8. scene.camera.autofocus.enable = 0
  9. scene.camera.bokeh.distribution.type = NONE
  10. scene.camera.bokeh.blades = 0
  11. scene.camera.bokeh.power = 3
  12. scene.camera.bokeh.scale.x = 0.7071068
  13. scene.camera.bokeh.scale.y = 0.7071068
  14. scene.camera.shutteropen = 0
  15. scene.camera.shutterclose = 1
  16. scene.camera.autovolume.enable = 0
  17. scene.camera.oculusrift.barrelpostpro.enable = 0
  18. scene.camera.lookat.orig = -3.197486 -4.560584 0.8914337
  19. scene.camera.lookat.target = -2.632151 -3.747173 0.7544713
  20. scene.camera.up = 0.0781663 0.1124666 0.9905763
  21. scene.lights.infinite_00000000000000.gain = 1.25 1.25 1.25
  22. scene.lights.infinite_00000000000000.temperature = -1
  23. scene.lights.infinite_00000000000000.temperature.normalize = 0
  24. scene.lights.infinite_00000000000000.file = ./map/env.png
  25. scene.lights.infinite_00000000000000.gamma = 1
  26. scene.lights.infinite_00000000000000.transformation = 0.1736481 -0.9848078 0 0 -0.9848078 -0.1736481 0 0 0 0 1 0 0 0 0 1
  27. scene.lights.infinite_00000000000000.storage = byte
  28. scene.lights.infinite_00000000000000.sampleupperhemisphereonly = 0
  29. scene.lights.infinite_00000000000000.visibilitymapcache.enable = 0
  30. scene.lights.infinite_00000000000000.visibility.indirect.diffuse.enable = 1
  31. scene.lights.infinite_00000000000000.visibility.indirect.glossy.enable = 1
  32. scene.lights.infinite_00000000000000.visibility.indirect.specular.enable = 1
  33. scene.lights.infinite_00000000000000.type = infinite
  34. scene.lights.infinite_00000000000000.id = 0
  35. scene.lights.infinite_00000000000000.register.id = infinite_00000000000000
  36. scene.textures.imagemap_00000000000016.file = ./map/方形阴影遮照.png
  37. scene.textures.imagemap_00000000000016.gain = 0.6
  38. scene.textures.imagemap_00000000000016.gamma = 1
  39. scene.textures.imagemap_00000000000016.randomizedtiling.enable = 0
  40. scene.textures.imagemap_00000000000016.storage = byte
  41. scene.textures.imagemap_00000000000016.mapping.type = uvmapping2d
  42. scene.textures.imagemap_00000000000016.mapping.uvindex = 0
  43. scene.textures.imagemap_00000000000016.mapping.uvscale = 0.4 -0.966
  44. scene.textures.imagemap_00000000000016.mapping.uvdelta = 0.3 0.983
  45. scene.textures.imagemap_00000000000016.mapping.rotation = 0
  46. scene.textures.imagemap_00000000000016.type = imagemap
  47. scene.textures.imagemap_00000000000016.id = 16
  48. scene.textures.imagemap_00000000000016.register.id = imagemap_00000000000016
  49. scene.textures.imagemap_00000000000020.file = http://deep3d.frontend-api.dev.com/uploads/ba85bb0704c31ef68161f9af8c87b138.jpg
  50. scene.textures.imagemap_00000000000020.gain = 1 1 1
  51. scene.textures.imagemap_00000000000020.gamma = 2.2
  52. scene.textures.imagemap_00000000000020.randomizedtiling.enable = 0
  53. scene.textures.imagemap_00000000000020.storage = byte
  54. scene.textures.imagemap_00000000000020.mapping.type = uvmapping2d
  55. scene.textures.imagemap_00000000000020.mapping.uvindex = 0
  56. scene.textures.imagemap_00000000000020.mapping.uvscale = 1 1
  57. scene.textures.imagemap_00000000000020.mapping.uvdelta = 0 0
  58. scene.textures.imagemap_00000000000020.mapping.rotation = 0
  59. scene.textures.imagemap_00000000000020.type = imagemap
  60. scene.textures.imagemap_00000000000020.id = 20
  61. scene.textures.imagemap_00000000000020.register.id = imagemap_00000000000020
  62. scene.textures.imagemap_00000000000021.file = http://deep3d.frontend-api.dev.com/uploads/2dc82cf4ae61ed0bf7f0e9b5485a3045.jpg
  63. scene.textures.imagemap_00000000000021.gain = 1 1 1
  64. scene.textures.imagemap_00000000000021.gamma = 2.2
  65. scene.textures.imagemap_00000000000021.randomizedtiling.enable = 0
  66. scene.textures.imagemap_00000000000021.storage = byte
  67. scene.textures.imagemap_00000000000021.mapping.type = uvmapping2d
  68. scene.textures.imagemap_00000000000021.mapping.uvindex = 0
  69. scene.textures.imagemap_00000000000021.mapping.uvscale = 1 1
  70. scene.textures.imagemap_00000000000021.mapping.uvdelta = 0 0
  71. scene.textures.imagemap_00000000000021.mapping.rotation = 0
  72. scene.textures.imagemap_00000000000021.type = imagemap
  73. scene.textures.imagemap_00000000000021.id = 21
  74. scene.textures.imagemap_00000000000021.register.id = imagemap_00000000000021
  75. scene.textures.imagemap_00000000000022.file = http://deep3d.frontend-api.dev.com/uploads/2dc82cf4ae61ed0bf7f0e9b5485a3045.jpg
  76. scene.textures.imagemap_00000000000022.gain = 1 1 1
  77. scene.textures.imagemap_00000000000022.gamma = 2.2
  78. scene.textures.imagemap_00000000000022.randomizedtiling.enable = 0
  79. scene.textures.imagemap_00000000000022.storage = byte
  80. scene.textures.imagemap_00000000000022.mapping.type = uvmapping2d
  81. scene.textures.imagemap_00000000000022.mapping.uvindex = 0
  82. scene.textures.imagemap_00000000000022.mapping.uvscale = 1 1
  83. scene.textures.imagemap_00000000000022.mapping.uvdelta = 0 0
  84. scene.textures.imagemap_00000000000022.mapping.rotation = 0
  85. scene.textures.imagemap_00000000000022.type = imagemap
  86. scene.textures.imagemap_00000000000022.id = 22
  87. scene.textures.imagemap_00000000000022.register.id = imagemap_00000000000022
  88. scene.textures.imagemap_00000000000025.file = http://deep3d.frontend-api.dev.com/uploads/7abbde3e518f678fdfae0f2afb4d51e4.jpg
  89. scene.textures.imagemap_00000000000025.gain = 1 1 1
  90. scene.textures.imagemap_00000000000025.gamma = 2.2
  91. scene.textures.imagemap_00000000000025.randomizedtiling.enable = 0
  92. scene.textures.imagemap_00000000000025.storage = byte
  93. scene.textures.imagemap_00000000000025.mapping.type = uvmapping2d
  94. scene.textures.imagemap_00000000000025.mapping.uvindex = 0
  95. scene.textures.imagemap_00000000000025.mapping.uvscale = 1.6666666666667 1.6666666666667
  96. scene.textures.imagemap_00000000000025.mapping.uvdelta = 0 0
  97. scene.textures.imagemap_00000000000025.mapping.rotation = 0
  98. scene.textures.imagemap_00000000000025.type = imagemap
  99. scene.textures.imagemap_00000000000025.id = 25
  100. scene.textures.imagemap_00000000000025.register.id = imagemap_00000000000025
  101. scene.textures.imagemap_00000000000026.file = http://deep3d.frontend-api.dev.com/uploads/100a2778c8edbc369caa5f01c113b7ef.jpg
  102. scene.textures.imagemap_00000000000026.gain = 1 1 1
  103. scene.textures.imagemap_00000000000026.gamma = 2.2
  104. scene.textures.imagemap_00000000000026.randomizedtiling.enable = 0
  105. scene.textures.imagemap_00000000000026.storage = byte
  106. scene.textures.imagemap_00000000000026.mapping.type = uvmapping2d
  107. scene.textures.imagemap_00000000000026.mapping.uvindex = 0
  108. scene.textures.imagemap_00000000000026.mapping.uvscale = 1.6666666666667 1.6666666666667
  109. scene.textures.imagemap_00000000000026.mapping.uvdelta = 0 0
  110. scene.textures.imagemap_00000000000026.mapping.rotation = 0
  111. scene.textures.imagemap_00000000000026.type = imagemap
  112. scene.textures.imagemap_00000000000026.id = 26
  113. scene.textures.imagemap_00000000000026.register.id = imagemap_00000000000026
  114. scene.textures.imagemap_00000000000027.file = http://deep3d.frontend-api.dev.com/uploads/100a2778c8edbc369caa5f01c113b7ef.jpg
  115. scene.textures.imagemap_00000000000027.gain = 1 1 1
  116. scene.textures.imagemap_00000000000027.gamma = 2.2
  117. scene.textures.imagemap_00000000000027.randomizedtiling.enable = 0
  118. scene.textures.imagemap_00000000000027.storage = byte
  119. scene.textures.imagemap_00000000000027.mapping.type = uvmapping2d
  120. scene.textures.imagemap_00000000000027.mapping.uvindex = 0
  121. scene.textures.imagemap_00000000000027.mapping.uvscale = 1.6666666666667 1.6666666666667
  122. scene.textures.imagemap_00000000000027.mapping.uvdelta = 0 0
  123. scene.textures.imagemap_00000000000027.mapping.rotation = 0
  124. scene.textures.imagemap_00000000000027.type = imagemap
  125. scene.textures.imagemap_00000000000027.id = 27
  126. scene.textures.imagemap_00000000000027.register.id = imagemap_00000000000027
  127. scene.textures.imagemap_00000000000030.file = http://deep3d.frontend-api.dev.com/uploads/e9dee3290df2313b2f901e3a8d8b7538.jpg
  128. scene.textures.imagemap_00000000000030.gain = 1 1 1
  129. scene.textures.imagemap_00000000000030.gamma = 2.2
  130. scene.textures.imagemap_00000000000030.randomizedtiling.enable = 0
  131. scene.textures.imagemap_00000000000030.storage = byte
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  133. scene.textures.imagemap_00000000000030.mapping.uvindex = 0
  134. scene.textures.imagemap_00000000000030.mapping.uvscale = 1.6666666666667 1.6666666666667
  135. scene.textures.imagemap_00000000000030.mapping.uvdelta = 0 0
  136. scene.textures.imagemap_00000000000030.mapping.rotation = 0
  137. scene.textures.imagemap_00000000000030.type = imagemap
  138. scene.textures.imagemap_00000000000030.id = 30
  139. scene.textures.imagemap_00000000000030.register.id = imagemap_00000000000030
  140. scene.textures.imagemap_00000000000031.file = http://deep3d.frontend-api.dev.com/uploads/259ad18beaff04754f6b712c2efd95f0.jpg
  141. scene.textures.imagemap_00000000000031.gain = 1 1 1
  142. scene.textures.imagemap_00000000000031.gamma = 2.2
  143. scene.textures.imagemap_00000000000031.randomizedtiling.enable = 0
  144. scene.textures.imagemap_00000000000031.storage = byte
  145. scene.textures.imagemap_00000000000031.mapping.type = uvmapping2d
  146. scene.textures.imagemap_00000000000031.mapping.uvindex = 0
  147. scene.textures.imagemap_00000000000031.mapping.uvscale = 1.6666666666667 1.6666666666667
  148. scene.textures.imagemap_00000000000031.mapping.uvdelta = 0 0
  149. scene.textures.imagemap_00000000000031.mapping.rotation = 0
  150. scene.textures.imagemap_00000000000031.type = imagemap
  151. scene.textures.imagemap_00000000000031.id = 31
  152. scene.textures.imagemap_00000000000031.register.id = imagemap_00000000000031
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  154. scene.textures.imagemap_00000000000032.gain = 1 1 1
  155. scene.textures.imagemap_00000000000032.gamma = 2.2
  156. scene.textures.imagemap_00000000000032.randomizedtiling.enable = 0
  157. scene.textures.imagemap_00000000000032.storage = byte
  158. scene.textures.imagemap_00000000000032.mapping.type = uvmapping2d
  159. scene.textures.imagemap_00000000000032.mapping.uvindex = 0
  160. scene.textures.imagemap_00000000000032.mapping.uvscale = 1.6666666666667 1.6666666666667
  161. scene.textures.imagemap_00000000000032.mapping.uvdelta = 0 0
  162. scene.textures.imagemap_00000000000032.mapping.rotation = 0
  163. scene.textures.imagemap_00000000000032.type = imagemap
  164. scene.textures.imagemap_00000000000032.id = 32
  165. scene.textures.imagemap_00000000000032.register.id = imagemap_00000000000032
  166. scene.textures.imagemap_00000000000035.file = http://deep3d.frontend-api.dev.com/uploads/18169c51e8aa3f7364607eac175cf94b.png
  167. scene.textures.imagemap_00000000000035.gain = 1 1 1
  168. scene.textures.imagemap_00000000000035.gamma = 2.2
  169. scene.textures.imagemap_00000000000035.randomizedtiling.enable = 0
  170. scene.textures.imagemap_00000000000035.storage = byte
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  172. scene.textures.imagemap_00000000000035.mapping.uvindex = 0
  173. scene.textures.imagemap_00000000000035.mapping.uvscale = 1.25 1.25
  174. scene.textures.imagemap_00000000000035.mapping.uvdelta = 0 0
  175. scene.textures.imagemap_00000000000035.mapping.rotation = 0
  176. scene.textures.imagemap_00000000000035.type = imagemap
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  178. scene.textures.imagemap_00000000000035.register.id = imagemap_00000000000035
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  180. scene.textures.imagemap_00000000000036.gain = 1 1 1
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  185. scene.textures.imagemap_00000000000036.mapping.uvindex = 0
  186. scene.textures.imagemap_00000000000036.mapping.uvscale = 1.25 1.25
  187. scene.textures.imagemap_00000000000036.mapping.uvdelta = 0 0
  188. scene.textures.imagemap_00000000000036.mapping.rotation = 0
  189. scene.textures.imagemap_00000000000036.type = imagemap
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  191. scene.textures.imagemap_00000000000036.register.id = imagemap_00000000000036
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  193. scene.textures.imagemap_00000000000037.gain = 1 1 1
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  195. scene.textures.imagemap_00000000000037.randomizedtiling.enable = 0
  196. scene.textures.imagemap_00000000000037.storage = byte
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  198. scene.textures.imagemap_00000000000037.mapping.uvindex = 0
  199. scene.textures.imagemap_00000000000037.mapping.uvscale = 1.25 1.25
  200. scene.textures.imagemap_00000000000037.mapping.uvdelta = 0 0
  201. scene.textures.imagemap_00000000000037.mapping.rotation = 0
  202. scene.textures.imagemap_00000000000037.type = imagemap
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  204. scene.textures.imagemap_00000000000037.register.id = imagemap_00000000000037
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  206. scene.textures.imagemap_00000000000040.gain = 1 1 1
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  215. scene.textures.imagemap_00000000000040.type = imagemap
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  217. scene.textures.imagemap_00000000000040.register.id = imagemap_00000000000040
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  225. scene.textures.imagemap_00000000000041.mapping.uvscale = 1 1
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  227. scene.textures.imagemap_00000000000041.mapping.rotation = 0
  228. scene.textures.imagemap_00000000000041.type = imagemap
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  230. scene.textures.imagemap_00000000000041.register.id = imagemap_00000000000041
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  240. scene.textures.imagemap_00000000000042.mapping.rotation = 0
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  243. scene.textures.imagemap_00000000000042.register.id = imagemap_00000000000042
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  245. scene.textures.imagemap_00000000000045.gain = 1 1 1
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  254. scene.textures.imagemap_00000000000045.type = imagemap
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  256. scene.textures.imagemap_00000000000045.register.id = imagemap_00000000000045
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  269. scene.textures.imagemap_00000000000046.register.id = imagemap_00000000000046
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  284. scene.textures.imagemap_00000000000050.gain = 1 1 1
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  287. scene.textures.imagemap_00000000000050.storage = byte
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  292. scene.textures.imagemap_00000000000050.mapping.rotation = 0
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  295. scene.textures.imagemap_00000000000050.register.id = imagemap_00000000000050
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  297. scene.textures.imagemap_00000000000051.gain = 1 1 1
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