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@ -2,6 +2,7 @@ |
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namespace Blobt\Luxcore\scene; |
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namespace Blobt\Luxcore\scene; |
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use function PHPSTORM_META\type; |
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class Scene extends BaseCfg |
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class Scene extends BaseCfg |
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{ |
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{ |
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@ -44,32 +45,32 @@ class Scene extends BaseCfg |
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if( $object instanceof objects\Objects ) |
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if( $object instanceof objects\Objects ) |
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{ |
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{ |
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$temp = 'obj_'.sprintf("%014d",count($this->objects)+1); |
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$temp = sprintf("%014d",count($this->objects)+1); |
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$this->objects[$temp] = $object; |
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$this->objects[$temp] = $object; |
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} |
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} |
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else if( $object instanceof materials\MaterialsBase ) |
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else if( $object instanceof materials\MaterialsBase ) |
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{ |
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{ |
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$temp = 'material_'.sprintf("%014d",count($this->materials)+1); |
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$temp = $object->type.'_'.sprintf("%014d",count($this->materials)+1); |
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$this->materials[$temp] = $object; |
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$this->materials[$temp] = $object; |
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} |
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} |
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else if($object instanceof ligth\LightBase) |
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else if($object instanceof ligth\LightBase) |
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{ |
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{ |
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$temp = 'light_'.sprintf("%014d",count($this->lights)+1); |
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$temp = $object->type.'_'.sprintf("%014d",count($this->lights)+1); |
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$this->lights[$temp] = $object; |
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$this->lights[$temp] = $object; |
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} |
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} |
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else if($object instanceof camera\Camera) |
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else if($object instanceof camera\Camera) |
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{ |
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{ |
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$temp = 'camera_'.sprintf("%014d",count($this->camera)+1); |
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$temp = $object->type.'_'.sprintf("%014d",count($this->camera)+1); |
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$this->camera[$temp] = $object; |
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$this->camera[$temp] = $object; |
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} |
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} |
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else if($object instanceof texture\TextureBase) |
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else if($object instanceof texture\TextureBase) |
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{ |
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{ |
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$temp = 'texture_'.sprintf("%014d",count($this->textures)+1); |
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$temp = $object->type.'_'.sprintf("%014d",count($this->textures)+1); |
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$this->textures[$temp] = $object; |
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$this->textures[$temp] = $object; |
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} |
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} |
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else if( $object instanceof volumes\VolumesBase ) |
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else if( $object instanceof volumes\VolumesBase ) |
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{ |
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{ |
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$temp = 'volume_'.sprintf("%014d",count($this->volumes)+1); |
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$temp = $object->type.'_'.sprintf("%014d",count($this->volumes)+1); |
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$this->volumes[$temp] = $object; |
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$this->volumes[$temp] = $object; |
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} |
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} |
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else; |
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else; |
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