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win32开发配置,注册窗口完成

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blobt 4 years ago
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commit
7fd2991ce0
  1. BIN
      .vs/renderFramework/v15/.suo
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      .vs/renderFramework/v15/Browse.VC.db
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      .vs/renderFramework/v15/ipch/AutoPCH/6ddd631aea1e33be/MAIN.ipch
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      .vs/renderFramework2/v15/.suo
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      .vs/renderFramework2/v15/Browse.VC.db
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      .vs/renderFramework2/v15/ipch/AutoPCH/b62dc7b9e56db9c4/MAIN.ipch
  7. BIN
      Debug/renderFramework.ilk
  8. 2
      Debug/renderFramework.log
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      Debug/renderFramework.pdb
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      Debug/renderFramework.tlog/CL.command.1.tlog
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      Debug/renderFramework.tlog/CL.read.1.tlog
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      Debug/renderFramework.tlog/CL.write.1.tlog
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      Debug/renderFramework.tlog/link.command.1.tlog
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      Debug/renderFramework.tlog/link.read.1.tlog
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      Debug/renderFramework.tlog/link.write.1.tlog
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  17. BIN
      Debug/vc141.idb
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      Debug/vc141.pdb
  19. 26
      main.cpp
  20. 31
      renderFramework.sln
  21. 133
      renderFramework.vcxproj
  22. 22
      renderFramework.vcxproj.filters
  23. 4
      renderFramework.vcxproj.user
  24. BIN
      x64/Debug/renderFramework.ilk
  25. 2
      x64/Debug/renderFramework.log
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      x64/Debug/renderFramework.pdb
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      x64/Debug/renderFramework.tlog/CL.command.1.tlog
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      x64/Debug/renderFramework.tlog/CL.read.1.tlog
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      x64/Debug/renderFramework.tlog/CL.write.1.tlog
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      x64/Debug/renderFramework.tlog/link.command.1.tlog
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      x64/Debug/renderFramework.tlog/link.read.1.tlog
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      x64/Debug/renderFramework.tlog/link.write.1.tlog
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      x64/Debug/vc141.idb
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      x64/Debug/vc141.pdb

BIN
.vs/renderFramework/v15/.suo

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.vs/renderFramework/v15/Browse.VC.db

BIN
.vs/renderFramework/v15/ipch/AutoPCH/6ddd631aea1e33be/MAIN.ipch

BIN
.vs/renderFramework2/v15/.suo

BIN
.vs/renderFramework2/v15/Browse.VC.db

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.vs/renderFramework2/v15/ipch/AutoPCH/b62dc7b9e56db9c4/MAIN.ipch

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Debug/renderFramework.ilk

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Debug/renderFramework.log

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 main.cpp
renderFramework.vcxproj -> D:\renderFramework\Debug\renderFramework.exe

BIN
Debug/renderFramework.pdb

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Debug/renderFramework.tlog/CL.command.1.tlog

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Debug/renderFramework.tlog/CL.read.1.tlog

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Debug/renderFramework.tlog/CL.write.1.tlog

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Debug/renderFramework.tlog/link.command.1.tlog

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Debug/renderFramework.tlog/link.read.1.tlog

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Debug/renderFramework.tlog/link.write.1.tlog

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Debug/renderFramework.tlog/renderFramework.lastbuildstate

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#TargetFrameworkVersion=v4.0:PlatformToolSet=v141:EnableManagedIncrementalBuild=false:VCToolArchitecture=Native32Bit:WindowsTargetPlatformVersion=10.0.17763.0
Debug|Win32|D:\renderFramework\|

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Debug/vc141.idb

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Debug/vc141.pdb

26
main.cpp

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#include <windows.h>
INT WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nShowCmd)
{
/*×¢²á´°¿Ú*/
WNDCLASSEX wndclass;
wndclass.cbClsExtra = 0;
wndclass.cbSize = sizeof(WNDCLASSEX);
wndclass.cbWndExtra = 0;
wndclass.hbrBackground = NULL;
wndclass.hCursor = LoadCursor(NULL, IDC_ARROW);
wndclass.hIcon = NULL;
wndclass.hIconSm = NULL;
wndclass.hInstance = hInstance;
wndclass.lpfnWndProc = NULL;
wndclass.lpszClassName = L"GLWindow";
wndclass.lpszMenuName = NULL;
wndclass.style = CS_VREDRAW | CS_HREDRAW;
ATOM atom = RegisterClassEx(&wndclass);
if (!atom) {
MessageBox(NULL, L"Register Fail", L"Error", MB_OK);
return 0;
}
return 0;
}

31
renderFramework.sln

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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.28307.1231
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "renderFramework", "renderFramework.vcxproj", "{4B5CE789-09C6-47F0-9E4C-420920DF34EC}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{4B5CE789-09C6-47F0-9E4C-420920DF34EC}.Debug|x64.ActiveCfg = Debug|x64
{4B5CE789-09C6-47F0-9E4C-420920DF34EC}.Debug|x64.Build.0 = Debug|x64
{4B5CE789-09C6-47F0-9E4C-420920DF34EC}.Debug|x86.ActiveCfg = Debug|Win32
{4B5CE789-09C6-47F0-9E4C-420920DF34EC}.Debug|x86.Build.0 = Debug|Win32
{4B5CE789-09C6-47F0-9E4C-420920DF34EC}.Release|x64.ActiveCfg = Release|x64
{4B5CE789-09C6-47F0-9E4C-420920DF34EC}.Release|x64.Build.0 = Release|x64
{4B5CE789-09C6-47F0-9E4C-420920DF34EC}.Release|x86.ActiveCfg = Release|Win32
{4B5CE789-09C6-47F0-9E4C-420920DF34EC}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {871B0918-E0B8-4471-8778-958522D42957}
EndGlobalSection
EndGlobal

133
renderFramework.vcxproj

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>15.0</VCProjectVersion>
<ProjectGuid>{4B5CE789-09C6-47F0-9E4C-420920DF34EC}</ProjectGuid>
<RootNamespace>renderFramework</RootNamespace>
<WindowsTargetPlatformVersion>10.0.17763.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
<PreprocessorDefinitions>WIN32;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="main.cpp" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

22
renderFramework.vcxproj.filters

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="源文件">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="头文件">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;hm;inl;inc;ipp;xsd</Extensions>
</Filter>
<Filter Include="资源文件">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="main.cpp">
<Filter>源文件</Filter>
</ClCompile>
</ItemGroup>
</Project>

4
renderFramework.vcxproj.user

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup />
</Project>

BIN
x64/Debug/renderFramework.ilk

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x64/Debug/renderFramework.log

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 main.cpp
renderFramework.vcxproj -> D:\dev\cpp\renderFramework\x64\Debug\renderFramework.exe

BIN
x64/Debug/renderFramework.pdb

BIN
x64/Debug/renderFramework.tlog/CL.command.1.tlog

BIN
x64/Debug/renderFramework.tlog/CL.read.1.tlog

BIN
x64/Debug/renderFramework.tlog/CL.write.1.tlog

BIN
x64/Debug/renderFramework.tlog/link.command.1.tlog

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x64/Debug/renderFramework.tlog/link.read.1.tlog

BIN
x64/Debug/renderFramework.tlog/link.write.1.tlog

2
x64/Debug/renderFramework.tlog/renderFramework.lastbuildstate

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#TargetFrameworkVersion=v4.0:PlatformToolSet=v141:EnableManagedIncrementalBuild=false:VCToolArchitecture=Native32Bit:WindowsTargetPlatformVersion=10.0.17763.0
Debug|x64|D:\dev\cpp\renderFramework\|

BIN
x64/Debug/vc141.idb

BIN
x64/Debug/vc141.pdb

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