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@ -32,7 +32,7 @@ class LoardObj |
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* @param string $objFile 传入obj文件 |
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* @param string $objFile 传入obj文件 |
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* @param bool $flipYZ 是否翻转Z轴Y轴 |
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* @param bool $flipYZ 是否翻转Z轴Y轴 |
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*/ |
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*/ |
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public function __construct( string $objFile, bool $flipYZ = self::OPEN ) |
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public function __construct( string $objFile, bool $flipYZ = self::CLOSE ) |
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{ |
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{ |
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$this->objFile = $objFile; |
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$this->objFile = $objFile; |
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$this->readObj(); |
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$this->readObj(); |
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@ -42,13 +42,16 @@ class LoardObj |
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/** |
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/** |
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* @param string $format 储存 ply模型 的格式 |
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* @param string $format 储存 ply模型 的格式 |
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*/ |
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*/ |
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public function toPly( string $format = self::TYPE_BINARY) |
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public function toPly( string $path = null,string $format = self::TYPE_BINARY) |
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{ |
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{ |
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$this->createPly(); |
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$this->createPly(); |
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return $this->writePly($format); |
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if( $path == null) $path = getcwd()."/ply"; |
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return $this->writePly( $path, $format ); |
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} |
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} |
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/** |
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/** |
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* 读取OBJ模型数据,并拆分模型 |
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* 读取OBJ模型数据,并拆分模型 |
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*/ |
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*/ |
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@ -79,8 +82,8 @@ class LoardObj |
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while( !feof($handle) ) // 读取所有的 顶点坐标、UV坐标、顶点法线、面片,并存入到相应的数组
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while( !feof($handle) ) // 读取所有的 顶点坐标、UV坐标、顶点法线、面片,并存入到相应的数组
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{ |
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{ |
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$line = fgets( $handle ); |
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$line = fgets( $handle ); |
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$line = ltrim( $line ); |
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$line = explode(' ', $line); |
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$line = trim( $line ); |
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$line = preg_split("/[\s]+/", $line); |
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switch( $line[0] ) |
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switch( $line[0] ) |
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{ |
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{ |
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case 'v': |
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case 'v': |
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@ -101,6 +104,8 @@ class LoardObj |
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case 'o': |
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case 'o': |
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array_shift($line); // 将 o 开头的行(object名) 作为一个键名(按照 ‘o’ 关键字拆分OBJ模型)
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array_shift($line); // 将 o 开头的行(object名) 作为一个键名(按照 ‘o’ 关键字拆分OBJ模型)
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$line = implode("_", $line); |
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$line = implode("_", $line); |
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$fileType = mb_detect_encoding($line , array('UTF-8','GBK','LATIN1','BIG5')) ; |
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$line = mb_convert_encoding($line ,'utf-8' , $fileType); |
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$keyName = $line; |
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$keyName = $line; |
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break; |
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break; |
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@ -116,9 +121,6 @@ class LoardObj |
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} |
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} |
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/** |
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/** |
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* 翻转模型的YZ轴向 |
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* 翻转模型的YZ轴向 |
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*/ |
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*/ |
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@ -131,10 +133,15 @@ class LoardObj |
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$this->objData['v'][$key][] = $value[2]; |
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$this->objData['v'][$key][] = $value[2]; |
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$this->objData['v'][$key][] = $value[1]; |
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$this->objData['v'][$key][] = $value[1]; |
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} |
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} |
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} |
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foreach( $this->objData['vn'] as $key => $value) |
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{ |
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$this->objData['vn'][$key] = []; |
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$this->objData['vn'][$key][] = $value[0]; |
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$this->objData['vn'][$key][] = $value[2]; |
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$this->objData['vn'][$key][] = $value[1]; |
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} |
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} |
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/** |
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/** |
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* 利用已经拆分的 obj 模型数据,生成多个 ply 模型,并将这些模型储存在 plyData 数组中 |
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* 利用已经拆分的 obj 模型数据,生成多个 ply 模型,并将这些模型储存在 plyData 数组中 |
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@ -144,7 +151,6 @@ class LoardObj |
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foreach( $this->objData['meshs'] as $meshs_key => $meshs_value ) |
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foreach( $this->objData['meshs'] as $meshs_key => $meshs_value ) |
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{ |
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{ |
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var_dump($this->objData); |
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$ply = []; |
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$ply = []; |
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$vCount = 0; |
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$vCount = 0; |
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$fCount = 0; |
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$fCount = 0; |
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@ -166,7 +172,8 @@ class LoardObj |
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break; |
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break; |
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case 2: |
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case 2: |
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$vt = array_splice($this->objData['vt'][$v_value-1],2); |
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if( $v_value == null ) $vt = ['0.0000','0.0000']; |
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else $vt = array_slice($this->objData['vt'][$v_value-1],0,2); |
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break; |
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break; |
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case 0; |
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case 0; |
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@ -180,7 +187,7 @@ class LoardObj |
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; |
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; |
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} |
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} |
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} |
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} |
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$ply['face'][$fCount] = implode(' ',$lineFace); |
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$ply['face'][$fCount] = count($lineFace).' '.implode(' ',$lineFace); |
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$fCount++; |
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$fCount++; |
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} |
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} |
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@ -209,57 +216,69 @@ class LoardObj |
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/** |
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/** |
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* 将 $plyData 数组中的ply模型 写入硬盘 |
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* 将 $plyData 数组中的ply模型 写入硬盘 |
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*/ |
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*/ |
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private function writePly(string $format) |
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private function writePly( string $path, string $format ) |
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{ |
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if( !is_dir($path) ) |
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{ |
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if( !mkdir( $path,0777,true) ) |
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{ |
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{ |
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throw new \Exception("!!! Failed to create the specified directory:".$path); |
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} |
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} |
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$plyFile = []; |
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$plyFile = []; |
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$handle = null; |
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$handle = null; |
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foreach( $this->plyData as $key => $value ) |
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foreach( $this->plyData as $key => $value ) |
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{ |
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{ |
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$plyFile[] = $key."ply"; |
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$handle = fopen( $key."ply",'w+'); |
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$plyFile[] = $path.'/'.$key.".ply"; |
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$handle = fopen( $path.'/'.$key.".ply",'w+'); |
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foreach( $value['header'] as $h_key => $h_value) // 写入头部数据
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$data = null; |
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foreach( $value['header'] as $h_key => $h_value) // 1、写入头部数据
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{ |
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{ |
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if( $h_key == 1 ) $data = $h_value.$format."\n"; |
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if( $h_key == 1 ) $data = $h_value.$format."\n"; |
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else $data = $h_value."\n"; |
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else $data = $h_value."\n"; |
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fwrite($handle,$data); |
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fwrite($handle,$data); |
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} |
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} |
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foreach( $value['vertex'] as $v_value ) // 写入顶点数据
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foreach( $value['vertex'] as $v_value ) // 2、写入顶点数据
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{ |
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{ |
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if( $format == self::TYPE_BINARY ) // 二进制格试写入
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if( $format == self::TYPE_BINARY ) |
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{ |
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{ |
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$data = null; |
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foreach( explode(' ', $v_value) as $v ) |
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foreach( explode(' ', $v_value) as $v ) |
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{ |
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{ |
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$data .= pack('f',$v); |
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$data .= pack('f',$v); |
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} |
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} |
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fwrite($handle,$data); |
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fwrite($handle,$data); // 二进制格试写入
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} |
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} |
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else |
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else |
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{ |
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{ |
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$data = $v_value."\n"; // 文本格试写入
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fwrite($handle,$data); |
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$data = $v_value."\n"; |
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fwrite($handle,$data); // 文本格试写入
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} |
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} |
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} |
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} |
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foreach( $value['face'] as $f_value ) // 写入面片数据
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{ |
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if( $format == self::TYPE_BINARY ) // 二进制格试写入
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$data = null; |
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foreach( $value['face'] as $f_value ) // 3、写入面片数据
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{ |
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{ |
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foreach( explode(' ', $f_value) as $v ) |
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if( $format == self::TYPE_BINARY ) |
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{ |
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{ |
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$data .= pack('f',$v); |
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} |
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fwrite($handle,$data); |
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$f_value = explode(' ', $f_value); |
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$data .= pack("C",$f_value[0]); |
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unset($f_value[0]); |
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foreach( $f_value as $v ) $data .= pack("i",$v);// 二进制格试写入
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} |
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} |
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else |
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else |
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{ |
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{ |
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$data = $f_value."\n"; // 文本格试写入
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fwrite($handle,$data); |
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$data .= $f_value."\n"; // 文本格试写入
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} |
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} |
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} |
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} |
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fwrite($handle,$data); |
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fclose($handle); |
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$handle = null; |
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} |
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} |
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return $plyFile; |
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return $plyFile; |
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} |
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} |
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