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@ -2,56 +2,28 @@ |
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namespace Blobt\Luxcore\core; |
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namespace Blobt\Luxcore\core; |
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class Base |
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class LoardObj |
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{ |
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{ |
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const TYPE_TXT = 'txt'; |
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const TYPE_BINARY = 'binary'; |
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const TYPE_TXT = 'ascii 1.0'; |
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const TYPE_BINARY = 'binary_little_endian 1.0'; |
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const OPEN = true; |
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const OPEN = true; |
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const CLOSE = false; |
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const CLOSE = false; |
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/** |
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/** |
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* @var string $objFile obj文件路径 |
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* @var string $objFile obj文件路径 |
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*/ |
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*/ |
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public $objFile; |
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public $objFile; |
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/** |
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/** |
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* @var string $plyFile ply文件路径 |
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* @var array 储存obj模型数据 |
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*/ |
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*/ |
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public $plyFile = []; |
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public $objData = []; |
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/** |
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/** |
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* @var string $format ply文件储存格式 |
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* @var array 储存ply模型数据 |
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*/ |
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*/ |
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public $format = self::TYPE_TXT; |
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/** |
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* @var bool $flipYZ 是 |
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*/ |
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public $flipYZ; |
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/** |
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* @var array $vertexs 顶点坐标数组 |
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*/ |
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public $vertexs = []; |
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/** |
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* @var array $textureUV 纹理坐标数组 |
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*/ |
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public $textureUV = []; |
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/** |
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* @var array $normals 顶点法线数组 |
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*/ |
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public $normals = []; |
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/** |
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* @var array $faces 面片数组 |
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*/ |
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public $mesh = []; |
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public $plyData = []; |
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@ -60,24 +32,31 @@ class Base |
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* @param string $objFile 传入obj文件 |
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* @param string $objFile 传入obj文件 |
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* @param bool $flipYZ 是否翻转Z轴Y轴 |
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* @param bool $flipYZ 是否翻转Z轴Y轴 |
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*/ |
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*/ |
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public function __construct(string $objFile,bool $flipYZ = self::OPEN) |
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public function __construct( string $objFile, bool $flipYZ = self::OPEN ) |
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{ |
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{ |
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$this->file = $objFile; |
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$this->flipYZ = $flipYZ; |
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$this->objFile = $objFile; |
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$this->readObj(); |
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if( $flipYZ ) $this->flipYZ(); |
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} |
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} |
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public function toPly() |
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/** |
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* @param string $format 储存 ply模型 的格式 |
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*/ |
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public function toPly( string $format = self::TYPE_BINARY) |
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{ |
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{ |
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return $this->plyFile; |
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$this->createPly(); |
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return $this->writePly($format); |
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} |
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} |
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/** |
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/** |
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* |
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* 读取OBJ模型数据,并拆分模型 |
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*/ |
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*/ |
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public function readObj() |
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private function readObj() |
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{ |
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{ |
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$handle = null; |
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$handle = null; |
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$line = true; |
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$line = null; |
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$keyName = null; |
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if( !file_exists($this->objFile) ) |
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if( !file_exists($this->objFile) ) |
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@ -86,7 +65,7 @@ class Base |
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} |
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} |
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else |
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else |
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{ |
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{ |
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$handle = fopen($this->file,'r'); |
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$handle = fopen($this->objFile,'r'); |
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} |
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} |
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@ -96,44 +75,192 @@ class Base |
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} |
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} |
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else |
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else |
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{ |
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{ |
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fseek($handle, 0); |
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fseek($handle, 0); |
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while( !feof($handle) ) // 读取所有的 顶点坐标、UV坐标、顶点法线,并存入到相应的数组
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while( !feof($handle) ) // 读取所有的 顶点坐标、UV坐标、顶点法线、面片,并存入到相应的数组
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{ |
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{ |
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$line = fgets( $handle ); |
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$line = fgets( $handle ); |
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$line = ltrim( $line ); |
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$line = ltrim( $line ); |
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if( $line[0] == '#' ) continue; |
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switch( explode(' ', $line)[0] ) |
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$line = explode(' ', $line); |
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switch( $line[0] ) |
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{ |
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{ |
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case 'v': |
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case 'v': |
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$this->vertexs[] = $line; |
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array_shift($line); // 将 v 开头的数据行 存入顶点数组
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$this->objData['v'][] = $line; |
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break; |
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case 'vn': |
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case 'vn': |
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$this->normals[] = $line; |
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array_shift($line); // 将 vn 开头的数据行 存入顶点法线数组
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$this->objData['vn'][] = $line; |
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break; |
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case 'vt': |
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case 'vt': |
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$this->textureUV[] = $line; |
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array_shift($line); // 将 vt 开头的数据行 存入 UV坐标数组
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$this->objData['vt'][] = $line; |
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break; |
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case 'o': |
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array_shift($line); // 将 o 开头的行(object名) 作为一个键名(按照 ‘o’ 关键字拆分OBJ模型)
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$line = implode("_", $line); |
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$keyName = $line; |
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break; |
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case 'f': |
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array_shift($line); // 将 f 开头的行 存入 ['meshs'][$keyName] 指向的数组
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$this->objData['meshs'][$keyName][] = $line; |
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default: |
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; // 丢弃无用的 数据行
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} |
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} |
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} |
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} |
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} |
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} |
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fseek($handle, 0); |
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while( !feof($handle) ) // 读取 顶点坐标、UV坐标、顶点法线,并存入到相应的数组
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{ |
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$line = fgets( $handle ); |
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$line = ltrim( $line ); |
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if( $line[0] == '#' ) continue; |
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if ( explode(' ', $line)[0] == 'o' ) |
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/** |
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* 翻转模型的YZ轴向 |
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*/ |
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private function flipYZ() |
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{ |
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foreach( $this->objData['v'] as $key => $value) |
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{ |
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$this->objData['v'][$key] = []; |
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$this->objData['v'][$key][] = $value[0]; |
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$this->objData['v'][$key][] = $value[2]; |
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$this->objData['v'][$key][] = $value[1]; |
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} |
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} |
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/** |
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* 利用已经拆分的 obj 模型数据,生成多个 ply 模型,并将这些模型储存在 plyData 数组中 |
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*/ |
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private function createPly() |
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{ |
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foreach( $this->objData['meshs'] as $meshs_key => $meshs_value ) |
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{ |
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var_dump($this->objData); |
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$ply = []; |
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$vCount = 0; |
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$fCount = 0; |
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foreach( $meshs_value as $face_value ) // 生成顶点和面数据
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{ |
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$face_value = implode('/', $face_value); |
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$face_value = explode('/', $face_value); |
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$lineFace = []; |
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$v = []; |
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$vt = []; |
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$vn = []; |
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foreach( $face_value as $v_key => $v_value ) |
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{ |
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switch( ($v_key+1) % 3 ) |
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{ |
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case 1: |
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$v = $this->objData['v'][$v_value-1]; |
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break; |
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case 2: |
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$vt = array_splice($this->objData['vt'][$v_value-1],2); |
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break; |
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case 0; |
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$vn = $this->objData['vn'][$v_value-1]; |
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$ply['vertex'][$vCount] = implode(' ',$v).' '.implode(' ',$vn).' '.implode(' ',$vt); |
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$lineFace[] = $vCount; |
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$vCount++; |
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break; |
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default: |
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; |
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} |
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} |
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$ply['face'][$fCount] = implode(' ',$lineFace); |
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$fCount++; |
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} |
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} |
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$ply['header'][] = 'ply'; // 生成头部数据
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$ply['header'][] = "format "; |
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$ply['header'][] = "comment Created by reaiyunju, source file: ''"; |
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$ply['header'][] = "element vertex ".$vCount; |
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$ply['header'][] = "property float x"; |
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$ply['header'][] = "property float y"; |
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$ply['header'][] = "property float z"; |
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$ply['header'][] = "property float nx"; |
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$ply['header'][] = "property float ny"; |
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$ply['header'][] = "property float nz"; |
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$ply['header'][] = "property float s"; |
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$ply['header'][] = "property float t"; |
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$ply['header'][] = "element face ".count($ply['face']); |
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$ply['header'][] = "property list uchar uint vertex_indices"; |
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$ply['header'][] = "end_header"; |
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$this->plyData[$meshs_key] = $ply; // 在 数组plyData 中添加一个 $key 所指名称的ply模型
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} |
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} |
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} |
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/** |
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* 将 $plyData 数组中的ply模型 写入硬盘 |
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*/ |
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private function writePly(string $format) |
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{ |
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$plyFile = []; |
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$handle = null; |
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foreach( $this->plyData as $key => $value ) |
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{ |
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$plyFile[] = $key."ply"; |
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$handle = fopen( $key."ply",'w+'); |
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foreach( $value['header'] as $h_key => $h_value) // 写入头部数据
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{ |
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if( $h_key == 1 ) $data = $h_value.$format."\n"; |
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else $data = $h_value."\n"; |
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fwrite($handle,$data); |
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} |
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foreach( $value['vertex'] as $v_value ) // 写入顶点数据
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{ |
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if( $format == self::TYPE_BINARY ) // 二进制格试写入
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{ |
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foreach( explode(' ', $v_value) as $v ) |
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{ |
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$data .= pack('f',$v); |
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} |
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fwrite($handle,$data); |
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} |
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else |
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{ |
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$data = $v_value."\n"; // 文本格试写入
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fwrite($handle,$data); |
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} |
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} |
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foreach( $value['face'] as $f_value ) // 写入面片数据
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{ |
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if( $format == self::TYPE_BINARY ) // 二进制格试写入
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{ |
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foreach( explode(' ', $f_value) as $v ) |
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{ |
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$data .= pack('f',$v); |
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} |
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fwrite($handle,$data); |
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} |
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else |
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{ |
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$data = $f_value."\n"; // 文本格试写入
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fwrite($handle,$data); |
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} |
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} |
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} |
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return $plyFile; |
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} |
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} |
|
|
|
|
|
|
|
|
} |
|
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} |